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SubjectRe: [PATCH 2/2] drm/msm: Restore error return on invalid fence
On Mon, Nov 15, 2021 at 6:43 AM Akhil P Oommen <akhilpo@codeaurora.org> wrote:
>
> On 11/12/2021 12:54 AM, Rob Clark wrote:
> > From: Rob Clark <robdclark@chromium.org>
> >
> > When converting to use an idr to map userspace fence seqno values back
> > to a dma_fence, we lost the error return when userspace passes seqno
> > that is larger than the last submitted fence. Restore this check.
> >
> > Reported-by: Akhil P Oommen <akhilpo@codeaurora.org>
> > Fixes: a61acbbe9cf8 ("drm/msm: Track "seqno" fences by idr")
> > Signed-off-by: Rob Clark <robdclark@chromium.org>
> > ---
> > Note: I will rebase "drm/msm: Handle fence rollover" on top of this,
> > to simplify backporting this patch to stable kernels
> >
> > drivers/gpu/drm/msm/msm_drv.c | 6 ++++++
> > drivers/gpu/drm/msm/msm_gem_submit.c | 1 +
> > drivers/gpu/drm/msm/msm_gpu.h | 3 +++
> > 3 files changed, 10 insertions(+)
> >
> > diff --git a/drivers/gpu/drm/msm/msm_drv.c b/drivers/gpu/drm/msm/msm_drv.c
> > index cb14d997c174..56500eb5219e 100644
> > --- a/drivers/gpu/drm/msm/msm_drv.c
> > +++ b/drivers/gpu/drm/msm/msm_drv.c
> > @@ -967,6 +967,12 @@ static int wait_fence(struct msm_gpu_submitqueue *queue, uint32_t fence_id,
> > struct dma_fence *fence;
> > int ret;
> >
> > + if (fence_id > queue->last_fence) {
>
> But fence_id can wrap around and then this check won't be valid.

that is correct, but see my note about rebasing "drm/msm: Handle fence
rollover" on top of this patch, so this patch could be more easily
cherry-picked to stable/lts branches

BR,
-R

> -Akhil.
>
> > + DRM_ERROR_RATELIMITED("waiting on invalid fence: %u (of %u)\n",
> > + fence_id, queue->last_fence);
> > + return -EINVAL;
> > + }
> > +
> > /*
> > * Map submitqueue scoped "seqno" (which is actually an idr key)
> > * back to underlying dma-fence
> > diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
> > index 151d19e4453c..a38f23be497d 100644
> > --- a/drivers/gpu/drm/msm/msm_gem_submit.c
> > +++ b/drivers/gpu/drm/msm/msm_gem_submit.c
> > @@ -911,6 +911,7 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
> > drm_sched_entity_push_job(&submit->base, queue->entity);
> >
> > args->fence = submit->fence_id;
> > + queue->last_fence = submit->fence_id;
> >
> > msm_reset_syncobjs(syncobjs_to_reset, args->nr_in_syncobjs);
> > msm_process_post_deps(post_deps, args->nr_out_syncobjs,
> > diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
> > index bd4e0024033e..e73a5bb03544 100644
> > --- a/drivers/gpu/drm/msm/msm_gpu.h
> > +++ b/drivers/gpu/drm/msm/msm_gpu.h
> > @@ -376,6 +376,8 @@ static inline int msm_gpu_convert_priority(struct msm_gpu *gpu, int prio,
> > * @ring_nr: the ringbuffer used by this submitqueue, which is determined
> > * by the submitqueue's priority
> > * @faults: the number of GPU hangs associated with this submitqueue
> > + * @last_fence: the sequence number of the last allocated fence (for error
> > + * checking)
> > * @ctx: the per-drm_file context associated with the submitqueue (ie.
> > * which set of pgtables do submits jobs associated with the
> > * submitqueue use)
> > @@ -391,6 +393,7 @@ struct msm_gpu_submitqueue {
> > u32 flags;
> > u32 ring_nr;
> > int faults;
> > + uint32_t last_fence;
> > struct msm_file_private *ctx;
> > struct list_head node;
> > struct idr fence_idr;
> >
>

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