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SubjectRe: [RFC PATCH 0/2] mm/gup: fix gup_fast with dynamic page table folding
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On 9/1/20 10:40 AM, Gerald Schaefer wrote:
> On Mon, 31 Aug 2020 12:15:53 -0700
> Andrew Morton <akpm@linux-foundation.org> wrote:
...
> diff --git a/include/linux/pgtable.h b/include/linux/pgtable.h
> index e8cbc2e795d5..43dacbce823f 100644
> --- a/include/linux/pgtable.h
> +++ b/include/linux/pgtable.h
> @@ -681,6 +681,38 @@ static inline int arch_unmap_one(struct mm_struct *mm,
> })
> #endif
>
> +/*
> + * With dynamic page table levels on s390, the static pXd_addr_end() functions
> + * will not return corresponding dynamic boundaries. This is no problem as long
> + * as only pXd pointers are passed down during page table walk, because
> + * pXd_offset() will simply return the given pointer for folded levels, and the
> + * pointer iteration over a range simply happens at the correct page table
> + * level.
> + * It is however a problem with gup_fast, or other places walking the page
> + * tables w/o locks using READ_ONCE(), and passing down the pXd values instead
> + * of pointers. In this case, the pointer given to pXd_offset() is a pointer to
> + * a stack variable, which cannot be used for pointer iteration at the correct
> + * level. Instead, the iteration then has to happen by going up to pgd level
> + * again. To allow this, provide pXd_addr_end_folded() functions with an
> + * additional pXd value parameter, which can be used on s390 to determine the
> + * folding level and return the corresponding boundary.

Ah OK, I finally see what you have in mind. And as Jason noted, if we just
pass an additional parameter to pXd_addr_end() that's going to be
cleaner. And doing so puts this in line with other page table
abstractions that also carry more information than some architectures
need. For example, on x86, set_pte_at() ignores the first two
parameters:

#define set_pte_at(mm, addr, ptep, pte) native_set_pte_at(mm, addr, ptep, pte)

static inline void native_set_pte_at(struct mm_struct *mm, unsigned long addr,
pte_t *ptep , pte_t pte)
{
native_set_pte(ptep, pte);
}

This type of abstraction has worked out very well, IMHO.


thanks,
--
John Hubbard
NVIDIA

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