Messages in this thread | | | Subject | Re: [PATCH 03/10] ASoC: audio-graph: Support Codec with multiple endpoints | From | Sameer Pujar <> | Date | Mon, 20 Jul 2020 09:44:02 +0530 |
| |
On 7/20/2020 5:07 AM, Kuninori Morimoto wrote: > External email: Use caution opening links or attachments > > > Hi Sameer > >> If a Codec port has multiple endpoints, only first endpoint gets parsed >> and remaining are ignored. This can be fixed by removing 'dup_codec' flag >> passed to graph_dai_link_of_dpcm() and thus it loops over all endpoints >> of Codec. Similarly graph_count_dpcm() is updated as well. >> >> Signed-off-by: Sameer Pujar <spujar@nvidia.com> >> --- >> sound/soc/generic/audio-graph-card.c | 28 +++++++++------------------- >> 1 file changed, 9 insertions(+), 19 deletions(-) >> >> diff --git a/sound/soc/generic/audio-graph-card.c b/sound/soc/generic/audio-graph-card.c >> index 1e20562..b1903f9 100644 >> --- a/sound/soc/generic/audio-graph-card.c >> +++ b/sound/soc/generic/audio-graph-card.c >> @@ -201,8 +201,7 @@ static void graph_parse_mclk_fs(struct device_node *top, >> static int graph_dai_link_of_dpcm(struct asoc_simple_priv *priv, >> struct device_node *cpu_ep, >> struct device_node *codec_ep, >> - struct link_info *li, >> - int dup_codec) >> + struct link_info *li) > This patch breaks DPCM connection which is used for MIXer
Could you please elaborate a bit more as to what is broken with this? The problem I am trying to solve here is to have multiple endpoints for Codec port.
> > Thank you for your help !! > > Best regards > --- > Kuninori Morimoto
| |