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SubjectRe: [PATCH v5 05/16] spi: dw: Add SPI Rx-done wait method to DMA-based transfer
On Fri, May 29, 2020 at 06:59:03AM +0300, Serge Semin wrote:
> Having any data left in the Rx FIFO after the DMA engine claimed it has
> finished all DMA transactions is an abnormal situation, since the DW SPI
> controller driver expects to have all the data being fetched and placed
> into the SPI Rx buffer at that moment. In case if this has happened we
> assume that DMA engine still may be doing the data fetching, thus we give
> it sometime to finish. If after a short period of time the data is still
> left in the Rx FIFO, the driver will give up waiting and return an error
> indicating that the SPI controller/DMA engine must have hung up or failed
> at some point of doing their duties.

...

> +static int dw_spi_dma_wait_rx_done(struct dw_spi *dws)
> +{
> + int retry = WAIT_RETRIES;
> + struct spi_delay delay;
> + unsigned long ns, us;
> + u32 nents;
> +
> + /*
> + * It's unlikely that DMA engine is still doing the data fetching, but
> + * if it's let's give it some reasonable time. The timeout calculation
> + * is based on the synchronous APB/SSI reference clock rate, on a
> + * number of data entries left in the Rx FIFO, times a number of clock
> + * periods normally needed for a single APB read/write transaction
> + * without PREADY signal utilized (which is true for the DW APB SSI
> + * controller).
> + */
> + nents = dw_readl(dws, DW_SPI_RXFLR);

> + ns = NSEC_PER_SEC / dws->max_freq * 4 * nents;

I think we may slightly increase precision by writing this like

ns = 4 * NSEC_PER_SEC / dws->max_freq * nents;


> + if (ns <= NSEC_PER_USEC) {
> + delay.unit = SPI_DELAY_UNIT_NSECS;
> + delay.value = ns;
> + } else {
> + us = DIV_ROUND_UP(ns, NSEC_PER_USEC);
> + delay.unit = SPI_DELAY_UNIT_USECS;
> + delay.value = clamp_val(us, 0, USHRT_MAX);
> + }
> +
> + while (dw_spi_dma_rx_busy(dws) && retry--)
> + spi_delay_exec(&delay, NULL);
> +
> + if (retry < 0) {
> + dev_err(&dws->master->dev, "Rx hanged up\n");
> + return -EIO;
> + }
> +
> + return 0;
> +}

--
With Best Regards,
Andy Shevchenko


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