lkml.org 
[lkml]   [2020]   [May]   [27]   [last100]   RSS Feed
Views: [wrap][no wrap]   [headers]  [forward] 
 
Messages in this thread
/
Date
From
SubjectRe: [PATCH] twist: allow converting pr_devel()/pr_debug() into printk(KERN_DEBUG)
On Wed 2020-05-27 19:13:38, Tetsuo Handa wrote:
> On 2020/05/27 17:37, Petr Mladek wrote:
> > On Mon 2020-05-25 19:43:04, Tetsuo Handa wrote:
> >> On 2020/05/25 17:42, Petr Mladek wrote:
> >>> I see few drawbacks with this patch:
> >>>
> >>> 1. It will cause adding much more messages into the logbuffer even
> >>> though they are not flushed to the console. It might cause that
> >>> more important messages will get overridden before they reach
> >>> console. They might also make hard to read the full log.
> >>
> >> Since the user of this twist option will select console loglevel in a way
> >> KERN_DEBUG messages are not printed to consoles, KERN_DEBUG messages will
> >> be immediately processed (and space for future messages will be reclaimed).
> >> Therefore, I don't think that more important messages will get overridden.
> >
> > This is not fully true. More important messages will still be printed
> > to the console. The debug messages will not be skipped before the
> > older messages are proceed.
> >
> > I mean that many debug messages might cause losing more important ones
> > before the old important messages are proceed.
>
> Then, this reasoning will be also applicable to
>
> [PATCH] printk: Add loglevel for "do not print to consoles".
>
> in a sense that "don't try to quickly queue a lot of messages" rule. This concern
> cannot be solved even if asynchronous printk() and per console loglevel are
> supported someday, and oom_dump_tasks() is not allowed to count on these for
> solving the stall problem caused by reporting all OOM victim candidates at once.

Good point. Even the "do_not_print_to_consoles" flag might cause
loosing other important messages on consoles. It is because all
consoles are handled in a single loop.

The asynchronous consoles would use one kthread per console. It would
allow to see all messages at least by fast consoles and userspace.

The OOM problem will also be solvable with a bigger log buffer.
It would all to keep the entire dump until it can be seen on
consoles or stored by userspace. The asynchronous consoles will
prevent blocking OOM killer which is the primary problem.


> >> This twist option might increase possibility of mixing KERN_DEBUG messages
> >> and non-KERN_DEBUG messages due to KERN_CONT case.
> >>
> >> But if these concerns turn out to be a real problem, we can redirect
> >> pr_devel()/pr_debug() to simple snprintf() which evaluates arguments
> >> but discards the result without storing into the logbuffer.
> >>
> >>>
> >>> 2. Crash inside printk() causes recursive messages. They are currently
> >>> printed into the printk_safe() buffers and there is a bigger risk
> >>> that they will not reach the console.
> >>
> >> Currently "static char textbuf[LOG_LINE_MAX];" is "static" because it is used
> >> under logbuf_lock. If we remove "static", we can use "char textbuf[LOG_LINE_MAX];"
> >> without logbuf_lock. Then, we can bring potentially dangerous-and-slow vscnprintf()
> >> in vprintk_store() to earlier stage (and vprintk_store() will need to do simple
> >> copy) so that oops in printk() will happen before entering printk-safe context.
> >> I think that this change follows a direction which lockless logbuf will want.
> >
> > No, LOG_LINE_MAX is too big to be allocated on stack.
>
> We could assign per task_struct buffers and per CPU interrupt context buffers
> (like we discussed about how to handle KERN_CONT problem). But managing these
> off stack buffers is out of scope for this patch.

This is much more complicated than the vsprintf(NULL) approach.


> > Well, it would be possible to call vsprintf() with NULL buffer. It is
> > normally used to calculate the length of the message before it is
> > printed. But it also does all the accesses without printing anything.
>
> OK. I think that redirecting pr_debug() to vsnprintf(NULL, 0) will be
> better than modifying dynamic_debug path, for

It might get more complicated if you would actually want to see
pr_debug() messages for a selected module in the fuzzer.


> >>> Have you tested this patch by the syzcaller with many runs, please?
> >>> Did it helped to actually discover more bugs?
> >>> Did it really made things easier?
> >>
> >> syzbot can't test with custom patches. The only way to test this patch is
> >> to send to e.g. linux-next.git which syzbot is testing.
> >
> > OK, we could try this via some test branch that will go into
> > linux-next but it would not be scheduled for the next merge window.
> >
> > For the testing, this patch might be good enough.
> >
> > For eventual upstreaming, I would prefer to handle this in
> > lib/dynamic_debug.c by enabling all entries by default. This
> > would solve all DYNAMIC_DEBUG_BRANCH() users at one place.
>
> since "enabling all entries by default" will redirect pr_debug() calls to
> printk(KERN_DEBUG), the "don't try to quickly queue too much messages" above
> remains (i.e. it is essentially same with what this patch is doing).

vsprintf(NULL, ) can be called for pr_debug() messages in
vprintk_store(). It will be again only a single place for
all printk() wrappers.

Best Regards,
Petr

\
 
 \ /
  Last update: 2020-05-27 17:55    [W:0.128 / U:0.144 seconds]
©2003-2020 Jasper Spaans|hosted at Digital Ocean and TransIP|Read the blog|Advertise on this site