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SubjectRe: [PATCH] iomm/arm-smmu: Add stall implementation hook
On 2020-05-19 20:41, Rob Clark wrote:
> On Tue, May 19, 2020 at 2:26 AM Sai Prakash Ranjan
> <saiprakash.ranjan@codeaurora.org> wrote:
>>
>> Hi Will,
>>
>> On 2020-05-18 21:15, Will Deacon wrote:
>> > On Mon, May 11, 2020 at 11:30:08AM -0600, Jordan Crouse wrote:
>> >> On Fri, May 08, 2020 at 08:40:40AM -0700, Rob Clark wrote:
>> >> > On Fri, May 8, 2020 at 8:32 AM Rob Clark <robdclark@gmail.com> wrote:
>> >> > >
>> >> > > On Thu, May 7, 2020 at 5:54 AM Will Deacon <will@kernel.org> wrote:
>> >> > > >
>> >> > > > On Thu, May 07, 2020 at 11:55:54AM +0100, Robin Murphy wrote:
>> >> > > > > On 2020-05-07 11:14 am, Sai Prakash Ranjan wrote:
>> >> > > > > > On 2020-04-22 01:50, Sai Prakash Ranjan wrote:
>> >> > > > > > > Add stall implementation hook to enable stalling
>> >> > > > > > > faults on QCOM platforms which supports it without
>> >> > > > > > > causing any kind of hardware mishaps. Without this
>> >> > > > > > > on QCOM platforms, GPU faults can cause unrelated
>> >> > > > > > > GPU memory accesses to return zeroes. This has the
>> >> > > > > > > unfortunate result of command-stream reads from CP
>> >> > > > > > > getting invalid data, causing a cascade of fail.
>> >> > > > >
>> >> > > > > I think this came up before, but something about this rationale doesn't add
>> >> > > > > up - we're not *using* stalls at all, we're still terminating faulting
>> >> > > > > transactions unconditionally; we're just using CFCFG to terminate them with
>> >> > > > > a slight delay, rather than immediately. It's really not clear how or why
>> >> > > > > that makes a difference. Is it a GPU bug? Or an SMMU bug? Is this reliable
>> >> > > > > (or even a documented workaround for something), or might things start
>> >> > > > > blowing up again if any other behaviour subtly changes? I'm not dead set
>> >> > > > > against adding this, but I'd *really* like to have a lot more confidence in
>> >> > > > > it.
>> >> > > >
>> >> > > > Rob mentioned something about the "bus returning zeroes" before, but I agree
>> >> > > > that we need more information so that we can reason about this and maintain
>> >> > > > the code as the driver continues to change. That needs to be a comment in
>> >> > > > the driver, and I don't think "but android seems to work" is a good enough
>> >> > > > justification. There was some interaction with HUPCF as well.
>> >> > >
>> >> > > The issue is that there are multiple parallel memory accesses
>> >> > > happening at the same time, for example CP (the cmdstream processor)
>> >> > > will be reading ahead and setting things up for the next draw or
>> >> > > compute grid, in parallel with some memory accesses from the shader
>> >> > > which could trigger a fault. (And with faults triggered by something
>> >> > > in the shader, there are *many* shader threads running in parallel so
>> >> > > those tend to generate a big number of faults at the same time.)
>> >> > >
>> >> > > We need either CFCFG or HUPCF, otherwise what I have observed is that
>> >> > > while the fault happens, CP's memory access will start returning
>> >> > > zero's instead of valid cmdstream data, which triggers a GPU hang. I
>> >> > > can't say whether this is something unique to qcom's implementation of
>> >> > > the smmu spec or not.
>> >> > >
>> >> > > *Often* a fault is the result of the usermode gl/vk/cl driver bug,
>> >> > > although I don't think that is an argument against fixing this in the
>> >> > > smmu driver.. I've been carrying around a local patch to set HUPCF for
>> >> > > *years* because debugging usermode driver issues is so much harder
>> >> > > without. But there are some APIs where faults can be caused by the
>> >> > > user's app on top of the usermode driver.
>> >> > >
>> >> >
>> >> > Also, I'll add to that, a big wish of mine is to have stall with the
>> >> > ability to resume later from a wq context. That would enable me to
>> >> > hook in the gpu crash dump handling for faults, which would make
>> >> > debugging these sorts of issues much easier. I think I posted a
>> >> > prototype of this quite some time back, which would schedule a worker
>> >> > on the first fault (since there are cases where you see 1000's of
>> >> > faults at once), which grabbed some information about the currently
>> >> > executing submit and some gpu registers to indicate *where* in the
>> >> > submit (a single submit could have 100's or 1000's of draws), and then
>> >> > resumed the iommu cb.
>> >> >
>> >> > (This would ofc eventually be useful for svm type things.. I expect
>> >> > we'll eventually care about that too.)
>> >>
>> >> Rob is right about HUPCF. Due to the parallel nature of the command
>> >> processor
>> >> there is always a very good chance that a CP access is somewhere in
>> >> the bus so
>> >> any pagefault is usually a death sentence. The GPU context bank would
>> >> always
>> >> want HUPCF set to 1.
>> >
>> > So this sounds like an erratum to me, and I'm happy to set HUPCF if we
>> > detect the broken implementation. However, it will need an entry in
>> > Documentation/arm64/silicon-errata.rst and a decent comment in the
>> > driver
>> > to explain what we're doing and why.
>> >
>>
>> AFAIK there is no erratum documented internally for this behaviour and
>> this
>> exists from MSM8996 SoC time and errata usually don't survive this
>> long
>> across generation of SoCs and there is no point for us in disguising
>> it.
>
> possibly longer, qcom_iommu sets CFCFG..
>

Oh right, I was still in college when those SoCs were released ;)

>> Is it OK if we clearly mention it as the "design limitation" or some
>> other
>> term which we can agree upon along with the description which Rob and
>> Jordan
>> provided for setting HUPCF in the driver when we add the set_hupcf
>> callback?
>
> I'm not too picky on what we call it, but afaict it has been this way
> since the beginning of time, rather than specific to a certain SoC or
> generation of SoCs. So it doesn't seem like the hw designers consider
> it a bug.
>
> (I'm not sure what the expected behavior is.. nor if any other SMMU
> implementation encounters this sort of situation..)
>

Yes, that was my point as well that its probably not counted as a bug
by the hw designers. So I'm going to post setting HUPCF on QCOM
implementation with clear comments based on yours and Jordan's
description
of this problem, but I wanted to have a way to set this only for GPU
context
bank and not GMU as Jordan mentioned earlier that GMU doesnt need HUPCF
set.
I was checking as to how do we map cb to device, if it was possible then
we can have
a compatibility thing like we did for identity mapping. Any ideas Robin?

Thanks,
Sai

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