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SubjectRe: Re: [RFC PATCH v2 4/6] media: tegra: Add Tegra210 Video input driver
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On 2/14/20 8:46 AM, Thierry Reding wrote:
> On Wed, Feb 05, 2020 at 01:23:24PM -0800, Sowjanya Komatineni wrote:
> [...]
>> +static int tegra_channel_capture_frame(struct tegra_vi_channel *chan,
>> + struct tegra_channel_buffer *buf)
>> +{
>> + int err = 0;
>> + u32 thresh, value, frame_start;
>> + int bytes_per_line = chan->format.bytesperline;
>> +
>> + /* program buffer address by using surface 0 */
>> + vi_csi_write(chan, TEGRA_VI_CSI_SURFACE0_OFFSET_MSB, 0x0);
>> + vi_csi_write(chan, TEGRA_VI_CSI_SURFACE0_OFFSET_LSB, buf->addr);
>> + vi_csi_write(chan, TEGRA_VI_CSI_SURFACE0_STRIDE, bytes_per_line);
>> +
>> + /* increase syncpoint max */
>> + thresh = host1x_syncpt_incr_max(chan->sp, 1);
>> +
>> + /* program syncpoint */
>> + frame_start = VI_CSI_PP_FRAME_START(chan->portno);
>> + value = VI_CFG_VI_INCR_SYNCPT_COND(frame_start) |
>> + host1x_syncpt_id(chan->sp);
>> + tegra_vi_write(chan, TEGRA_VI_CFG_VI_INCR_SYNCPT, value);
> Okay, so this programs the VI to increment the given syncpoint upon
> frame start? What is that VI_CSI_PP_FRAME_START(chan->portno) exactly?
This programs thresh for FS event. VI_CSI_PP_FRAME_START is frame start
condition for corresponding port PPA that we program in INVR_SYNCPT to
raise event for this condition.
>
>> +
>> + vi_csi_write(chan, TEGRA_VI_CSI_SINGLE_SHOT, SINGLE_SHOT_CAPTURE);
> And now we start capturing in single-shot mode.
We set thres to have it raise event when it sees FS and we issue single
shot which initiates capture with FS first and at end of frame capture
we should see MW_ACK which confirms frame buffer memory write done.
>
>> +
>> + /* move buffer to capture done queue */
>> + spin_lock(&chan->done_lock);
>> + list_add_tail(&buf->queue, &chan->done);
>> + spin_unlock(&chan->done_lock);
>> +
>> + /* wait up kthread for capture done */
>> + wake_up_interruptible(&chan->done_wait);
> But this I don't understand. You wake up the kthread...

On issuing single start this wakes up other thread which checks for MW_ACK.

So one thread checks for FS and other checks for MW_ACK.

I do see race condition with this, so I had change in v3 where same
capture thread sets both FS COND SYncpoint and also MW_aCK and once it
see FS syncpt then only it wakes up other thread for MW_ACK otherwise it
just returns buffer with error state.


>
>> +
>> + /* use syncpoint to wake up */
>> + err = host1x_syncpt_wait(chan->sp, thresh,
>> + TEGRA_VI_SYNCPT_WAIT_TIMEOUT, &value);
> ... and then wait for the syncpoint to reach the given threshold? Isn't
> that the wrong way around? Don't we need to wait for the syncpoint
> increment *before* we wake up the kthread that will return the buffer
> to userspace?
V3 has change to check for MW_ACK only on successful FS. Will send out
v3 soon.
>> + if (err) {
>> + dev_err(&chan->video.dev,
>> + "frame start syncpt timeout: %d\n", err);
>> + tegra_channel_capture_error_status(chan);
>> + }
>> +
>> + return err;
>> +}
>> +
>> +static int tegra_channel_capture_done(struct tegra_vi_channel *chan,
>> + struct tegra_channel_buffer *buf)
>> +{
>> + struct vb2_v4l2_buffer *vb = &buf->buf;
>> + u32 thresh, value, mw_ack_done;
>> + int ret = 0;
>> +
>> + /* increase syncpoint max */
>> + thresh = host1x_syncpt_incr_max(chan->sp, 1);
>> +
>> + /* program syncpoint */
>> + mw_ack_done = VI_CSI_MW_ACK_DONE(chan->portno);
>> + value = VI_CFG_VI_INCR_SYNCPT_COND(mw_ack_done) |
>> + host1x_syncpt_id(chan->sp);
>> + tegra_vi_write(chan, TEGRA_VI_CFG_VI_INCR_SYNCPT, value);
>> +
>> + if (!vi_csi_read(chan, TEGRA_VI_CSI_SINGLE_SHOT))
>> + vi_csi_write(chan, TEGRA_VI_CSI_SINGLE_SHOT,
>> + SINGLE_SHOT_CAPTURE);
>> +
>> + /* use syncpoint to wake up */
>> + ret = host1x_syncpt_wait(chan->sp, thresh,
>> + TEGRA_VI_SYNCPT_WAIT_TIMEOUT, &value);
>> + if (ret)
>> + dev_err(&chan->video.dev,
>> + "MW_ACK_DONE syncpoint timeout: %d\n", ret);
> Actually... there's another syncpoint wait here, so I guess this will
> stall until VI has actually completed writing the captured frame to
> memory.

Yes with v2 it will wait till it sees MW_ACK before returning buffer.

But as mentioned above, to avoid possible race condition moved
programming both threshold for same frame in capture thread and only on
receiving FS it wakes other thread to wait for MW_ACK and return buffer.


>> +
>> + /* captured one frame */
>> + vb->sequence = chan->sequence++;
>> + vb->field = V4L2_FIELD_NONE;
>> + vb->vb2_buf.timestamp = ktime_get_ns();
>> + vb2_buffer_done(&vb->vb2_buf,
>> + ret < 0 ? VB2_BUF_STATE_ERROR : VB2_BUF_STATE_DONE);
> So it's really only at this point that we return the buffer to
> userspace, which should be after the hardware is done writing to the
> buffer, so this should be fine.
>
> That said, I'm wondering if host1x_syncpt_wait() is a good interface
> for this use-case. We don't really have anything else right now, but
> I think we may be able to add something to have a function called in
> case the syncpoint reaches a threshold. Having to spawn two separate
> threads with wait queues seems a bit overkill for this.
>
> It's fine to leave this as it is for now, but maybe something to
> consider as improvement in the future.
>
>> + return ret;
>> +}
>> +
>> +static int chan_capture_kthread_start(void *data)
>> +{
>> + struct tegra_vi_channel *chan = data;
>> + struct tegra_channel_buffer *buf;
>> + int err = 0;
>> +
>> + set_freezable();
>> +
>> + while (1) {
>> + try_to_freeze();
>> +
>> + wait_event_interruptible(chan->start_wait,
>> + !list_empty(&chan->capture) ||
>> + kthread_should_stop());
>> + if (kthread_should_stop())
>> + break;
>> +
>> + if (err)
>> + continue;
>> +
>> + spin_lock(&chan->start_lock);
>> + if (list_empty(&chan->capture)) {
>> + spin_unlock(&chan->start_lock);
>> + continue;
>> + }
>> +
>> + buf = list_entry(chan->capture.next,
>> + struct tegra_channel_buffer, queue);
>> + list_del_init(&buf->queue);
>> + spin_unlock(&chan->start_lock);
>> + err = tegra_channel_capture_frame(chan, buf);
>> + }
>> +
>> + return 0;
>> +}
>> +
>> +static int chan_capture_kthread_done(void *data)
>> +{
>> + struct tegra_vi_channel *chan = data;
>> + struct tegra_channel_buffer *buf;
>> + int err = 0;
>> +
>> + set_freezable();
>> +
>> + while (1) {
>> + try_to_freeze();
>> +
>> + wait_event_interruptible(chan->done_wait,
>> + !list_empty(&chan->done) ||
>> + kthread_should_stop());
>> +
>> + if (kthread_should_stop())
>> + break;
>> +
>> + spin_lock(&chan->done_lock);
>> + if (list_empty(&chan->done)) {
>> + spin_unlock(&chan->done_lock);
>> + continue;
>> + }
>> +
>> + buf = list_entry(chan->done.next, struct tegra_channel_buffer,
>> + queue);
>> + if (!buf)
>> + continue;
>> +
>> + list_del_init(&buf->queue);
>> + spin_unlock(&chan->done_lock);
>> + err = tegra_channel_capture_done(chan, buf);
> What's with the error here? I think we should either handle it in some
> way, or just avoid even returning an error if we're not going to deal
> with it anyway.
>
> Thierry


v3 has proper implementation where on no frame start which happens when
source is not streaming, we keep thread in wait till kthread stops and
we dont dequeue buffers.

Once we see kthread stop then we return all buffers.

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