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Subject[PATCH v3 0/2] drm/msm: Add the MSM_WAIT_IOVA ioctl
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This patch set implements the MSM_WAIT_IOVA ioctl which lets
userspace sleep until the value at a given iova reaches a certain
condition. This is needed in turnip to implement the
VK_QUERY_RESULT_WAIT_BIT flag for vkGetQueryPoolResults.

First, we add a GPU-wide wait queue that is signaled on all IRQs.
We can then wait on this wait queue inside MSM_WAIT_IOVA until the
condition is met.

The corresponding merge request in mesa can be found at:
https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3279

Changes in v2:
* Updated cleanup logic on error
* Added a mask
* 32 bit values by default

Changes in v3:
* Fixed a bug where the mask was being applied incorrectly

Brian Ho (2):
drm/msm: Add a GPU-wide wait queue
drm/msm: Add MSM_WAIT_IOVA ioctl

drivers/gpu/drm/msm/msm_drv.c | 61 +++++++++++++++++++++++++++++++++--
drivers/gpu/drm/msm/msm_gpu.c | 4 +++
drivers/gpu/drm/msm/msm_gpu.h | 3 ++
include/uapi/drm/msm_drm.h | 14 ++++++++
4 files changed, 80 insertions(+), 2 deletions(-)

--
2.25.0.341.g760bfbb309-goog

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