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SubjectRe: [PATCH v4 14/16] locking/rwsem: Guard against making count negative
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On 4/23/19 12:27 PM, Linus Torvalds wrote:
> On Tue, Apr 23, 2019 at 7:17 AM Peter Zijlstra <peterz@infradead.org> wrote:
>> I'm not aware of an architecture where disabling interrupts is faster
>> than disabling preemption.
> I don't thin kit ever is, but I'd worry a bit about the
> preempt_enable() just because it also checks if need_resched() is true
> when re-enabling preemption.
>
> So doing preempt_enable() as part of rwsem_read_trylock() might cause
> us to schedule in *exactly* the wrong place,

You are right on that. However, there is a variant called
preempt_enable_no_resched() that doesn't have this side effect. So I am
going to use that one instead.

> So if we play preemption games, I wonder if we should make them more
> explicit than hiding them in that helper function, because
> particularly for the slow path case, I think we'd be much better off
> just avoiding the busy-loop in the slow path, rather than first
> scheduling due to preempt_enable(), and then starting to look at the
> slow path onlly afterwards.
>
> IOW, I get the feeling that the preemption-off area might be better
> off being potentially much bigger, and covering the whole (or a large
> portion) of the semaphore operation, rather than just the
> rwsem_read_trylock() fastpath.
>
> Hmm?

That is true in general, but doing preempt_disable/enable across
function boundary is ugly and prone to further problems down the road.

Cheers,
Longman

> Linus


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