lkml.org 
[lkml]   [2019]   [Jan]   [10]   [last100]   RSS Feed
Views: [wrap][no wrap]   [headers]  [forward] 
 
Messages in this thread
    /
    SubjectRe: [alsa-devel] [PATCH v1 3/3] ASoC: soc-core: fix platform name vs. of_node assignement
    From
    Date

    On 10/01/2019 01:16, Kuninori Morimoto wrote:

    ...

    > As I mentioned above, I think we have same issue on codec side too.

    Actually no. Looking at snd_soc_init_multicodec() it always allocates
    memory if any of the 'legacy' codec members
    (codec_name/codec_of_node/codec_dai_name) are populated. However, this
    looks quite fragile to me and is susceptible to leaking memory if the
    user/machine driver already incorrectly allocated the memory as well as
    populating these legacy codec members.

    My concern about all of this is it is not fool proof and hard to detect
    if a machine driver is doing something bad that it should not.

    > exchanging *platform to platform doesn't solve all issues.
    > And we need to exchange all driver again if we had multi-platform
    > support in the future (I don't know when it can happen though...)
    >
    > My posted quick-patch can solve "dirty pointer" issue,
    > but it can't solve "memory leak" issue.
    > This issue will be solved if all driver can switch to
    > modern style, but it needs more time.
    > Are these correct ?
    >
    > So, how about this ?

    It is still fragile. Again the machine driver could have incorrectly set
    these 'allocated_platform/codecs' members as they are exposed to the
    machine driver. You have no way to determine if the machine driver is
    doing the correct thing or not. The problem becomes more complex with
    probe deferral.

    Cheers
    Jon

    --
    nvpublic

    \
     
     \ /
      Last update: 2019-01-10 11:56    [W:3.045 / U:0.016 seconds]
    ©2003-2020 Jasper Spaans|hosted at Digital Ocean and TransIP|Read the blog|Advertise on this site