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Subject[PATCH BUGFIX/IMPROVEMENT 0/3] bfq: one fix and two important improvements for throughput
Date
Hi Jens,
the second and third patch in this series provide two important
improvements in bfq's ability to boost throughput with random I/O. The
benefits of the second patch concern I/O control, and are described in
detail in this LWN article [1] (and briefly in the commit message
itself). The benefits of the other patch should be
straightforward. Finally, the first patch fixes an I/O-control bug,
found while making the second patch.

These patches modify somehow core operations of bfq, so, before
submitting them, I have tested them a lot, and have had them tested by
other people too. In particular, during these months, they have been
tested in systems ranging from PCs to development platforms.

Thanks,
Paolo

[1] https://lwn.net/Articles/763603/

Paolo Valente (3):
block, bfq: correctly charge and reset entity service in all cases
block, bfq: inject other-queue I/O into seeky idle queues on NCQ flash
blok, bfq: do not plug I/O if all queues are weight-raised

block/bfq-iosched.c | 78 +++++++++++++++++++++++++++++++++++++++++++++++------
block/bfq-iosched.h | 26 ++++++++++++++++++
block/bfq-wf2q.c | 13 ++++++---
3 files changed, 106 insertions(+), 11 deletions(-)

--
2.16.1

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