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SubjectRe: [PATCH 1/2] workqueue: skip lockdep wq dependency in cancel_work_sync()
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On Tue, 2018-08-21 at 09:08 -0700, Tejun Heo wrote:
>
> > -static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr)
> > +static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr,
> > + bool from_cancel)
> > {
> > struct worker *worker = NULL;
> > struct worker_pool *pool;
> > @@ -2885,7 +2886,8 @@ static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr)
> > * workqueues the deadlock happens when the rescuer stalls, blocking
> > * forward progress.
> > */
> > - if (pwq->wq->saved_max_active == 1 || pwq->wq->rescuer) {
> > + if (!from_cancel &&
> > + (pwq->wq->saved_max_active == 1 || pwq->wq->rescuer)) {
> > lock_map_acquire(&pwq->wq->lockdep_map);
> > lock_map_release(&pwq->wq->lockdep_map);
> > }
>
> But this can lead to a deadlock. I'd much rather err on the side of
> discouraging complex lock dancing around ordered workqueues, no?

What can lead to a deadlock?

Writing out the example again, with the unlock now:

work1_function() { mutex_lock(&mutex); mutex_unlock(&mutex); }
work2_function() { /* nothing */ }

other_function() {
queue_work(ordered_wq, &work1);
queue_work(ordered_wq, &work2);
mutex_lock(&mutex);
cancel_work_sync(&work2);
mutex_unlock(&mutex);
}

This shouldn't be able to lead to a deadlock like I had explained:

> In cancel_work_sync(), we can only have one of two cases, even
> with an ordered workqueue:
> * the work isn't running, just cancelled before it started
> * the work is running, but then nothing else can be on the
> workqueue before it

johannes

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