Messages in this thread | | | Date | Wed, 4 Jul 2018 12:00:11 +0200 (CEST) | From | Thomas Gleixner <> | Subject | Re: [PATCH 0/2] Allwinner A64 timer workaround |
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On Wed, 4 Jul 2018, Marc Zyngier wrote: > On 04/07/18 09:23, Daniel Lezcano wrote: > > > > If the patches fix a bug which already exist, it makes sense to > > propagated the fix back to the stable versions. > > That's your call, but I'm not supportive of that decision, specially as > we have information from the person developing the workaround that this > doesn't fully address the issue.
The patches should not be applied at all. Simply because they don't fix the issue completely.
From a quick glance at various links and information about this, this very much smells like the FSL_ERRATUM_A008585.
Has that been tried? It looks way more robust than the magic 11 bit crystal ball logic.
Thanks,
tglx
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