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SubjectRe: [PATCH v4 4/4] ALSA: usb-audio: UAC3: Parse Input Terminal number of channels.
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On 11/05/18 16:25, Jorge Sanjuan wrote:
> Obtain the number of channels for the Input Terminal from the
> Logical Cluster Descriptor. This achieves a useful minimal parsing
> of this unit so it can be used in other units in the topology.
>
> Signed-off-by: Jorge Sanjuan <jorge.sanjuan@codethink.co.uk>
> ---
> sound/usb/mixer.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/sound/usb/mixer.c b/sound/usb/mixer.c
> index 431f3c319839..19b25fbc7437 100644
> --- a/sound/usb/mixer.c
> +++ b/sound/usb/mixer.c
> @@ -903,9 +903,9 @@ static int check_input_term(struct mixer_build *state, int id,
> * recursion calls */
> term->id = id;
> term->type = le16_to_cpu(d->wTerminalType);
> + term->channels = get_cluster_channels_v3(state, d->wClusterDescrID);


Sorry about this. I just spotted that I should have used the helper
function I added to access d->wClusterDescrID
`uac3_mixer_unit_wClusterDescrID`.

I got the sparse warning for the endianess and realized that. I'll
resend this one patch.

>
> - /* REVISIT: UAC3 IT doesn't have channels/cfg */
> - term->channels = 0;
> + /* REVISIT: UAC3 IT doesn't have channels cfg */
> term->chconfig = 0;
>
> term->name = le16_to_cpu(d->wTerminalDescrStr);
>

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