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SubjectRe: [PATCH 3/3] HID: steam: add battery device.
On Tue, Feb 13, 2018 at 1:03 PM, Rodrigo Rivas Costa
<rodrigorivascosta@gmail.com> wrote:
> The wireless Steam Controller is battery operated, so add the battery
> device and power information.
>
> Signed-off-by: Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
> ---
> drivers/hid/hid-steam.c | 139 +++++++++++++++++++++++++++++++++++++++++++++++-
> 1 file changed, 138 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c
> index f269a986e2be..eb2424688092 100644
> --- a/drivers/hid/hid-steam.c
> +++ b/drivers/hid/hid-steam.c
> @@ -20,6 +20,7 @@
> #include <linux/hid.h>
> #include <linux/module.h>
> #include <linux/workqueue.h>
> +#include <linux/power_supply.h>
> #include "hid-ids.h"
>
> MODULE_LICENSE("GPL");
> @@ -35,6 +36,10 @@ struct steam_device {
> struct work_struct work_connect;
> bool connected;
> char serial_no[11];
> + struct power_supply_desc battery_desc;
> + struct power_supply *battery;
> + u8 battery_charge;
> + u16 voltage;
> };
>
> static int steam_register(struct steam_device *steam);
> @@ -45,6 +50,8 @@ static int steam_send_report(struct steam_device *steam,
> u8 *cmd, int size);
> static int steam_recv_report(struct steam_device *steam,
> u8 *data, int size);
> +static int steam_battery_register(struct steam_device *steam);
> +static void steam_do_battery_event(struct steam_device *steam, u8 *data);
>
> static int steam_input_open(struct input_dev *dev)
> {
> @@ -311,7 +318,8 @@ static int steam_raw_event(struct hid_device *hdev,
> }
> break;
> case 0x04:
> - /* TODO battery status */
> + if (steam->quirks & STEAM_QUIRK_WIRELESS)
> + steam_do_battery_event(steam, data);
> break;
> }
> return 0;
> @@ -517,6 +525,10 @@ static int steam_register(struct steam_device *steam)
>
> steam->input_dev = input;
>
> + /* ignore battery errors, we can live without it */
> + if (steam->quirks & STEAM_QUIRK_WIRELESS)
> + steam_battery_register(steam);
> +
> return 0;
>
> input_register_fail:
> @@ -528,6 +540,12 @@ static void steam_unregister(struct steam_device *steam)
> {
> dbg_hid("%s\n", __func__);
>
> + if (steam->battery) {
> + power_supply_unregister(steam->battery);
> + steam->battery = NULL;
> + kfree(steam->battery_desc.name);
> + steam->battery_desc.name = NULL;
> + }
> if (steam->input_dev) {
> hid_info(steam->hid_dev, "Steam Controller SN: '%s' disconnected",
> steam->serial_no);
> @@ -536,6 +554,125 @@ static void steam_unregister(struct steam_device *steam)
> }
> }
>
> +/* The size for this message payload is 11.
> + * The known values are:
> + * Offset| Type | Meaning
> + * -------+-------+---------------------------
> + * 4-7 | u32 | sequence number
> + * 8-11 | -- | always 0
> + * 12-13 | u16 | voltage (mV)
> + * 14 | u8 | battery percent
> + */
> +static void steam_do_battery_event(struct steam_device *steam, u8 *data)
> +{
> + unsigned long flags;
> + s16 volts = le16_to_cpup((__le16 *)(data + 12));
> + u8 batt = data[14];
> +
> + dbg_hid("%s: %d %d\n", __func__, volts, batt);
> +
> + if (unlikely(!steam->battery)) {
> + dbg_hid("%s: battery data without connect event\n", __func__);
> + steam_do_connect_event(steam, true);
> + return;
> + }
> +
> + spin_lock_irqsave(&steam->lock, flags);
> + steam->voltage = volts;
> + steam->battery_charge = batt;
> + spin_unlock_irqrestore(&steam->lock, flags);
> +
> + power_supply_changed(steam->battery);
> +}
> +
> +static enum power_supply_property steam_battery_props[] = {
> + POWER_SUPPLY_PROP_PRESENT,
> + POWER_SUPPLY_PROP_SCOPE,
> + POWER_SUPPLY_PROP_VOLTAGE_NOW,
> + POWER_SUPPLY_PROP_CAPACITY,
> +};
> +
> +static int steam_battery_get_property(struct power_supply *psy,
> + enum power_supply_property psp,
> + union power_supply_propval *val)
> +{
> + struct steam_device *steam = power_supply_get_drvdata(psy);
> + unsigned long flags;
> + s16 volts;
> + u8 batt;
> + int ret = 0;
> +
> + spin_lock_irqsave(&steam->lock, flags);
> + volts = steam->voltage;
> + batt = steam->battery_charge;
> + spin_unlock_irqrestore(&steam->lock, flags);
> +
> + switch (psp) {
> + case POWER_SUPPLY_PROP_PRESENT:
> + val->intval = 1;
> + break;
> + case POWER_SUPPLY_PROP_SCOPE:
> + val->intval = POWER_SUPPLY_SCOPE_DEVICE;
> + break;
> + case POWER_SUPPLY_PROP_VOLTAGE_NOW:
> + val->intval = volts * 1000; /* mV -> uV */
> + break;
> + case POWER_SUPPLY_PROP_CAPACITY:
> + val->intval = batt;
> + break;
> + default:
> + ret = -EINVAL;
> + break;
> + }
> + return ret;
> +}
> +
> +static int steam_battery_register(struct steam_device *steam)
> +{
> + struct power_supply *battery;
> + struct power_supply_config battery_cfg = { .drv_data = steam, };
> + unsigned long flags;
> + int ret;
> +
> + dbg_hid("%s\n", __func__);
> +
> + steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
> + steam->battery_desc.properties = steam_battery_props;
> + steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
> + steam->battery_desc.get_property = steam_battery_get_property;
> + steam->battery_desc.name = kasprintf(GFP_KERNEL,
> + "steam-controller-%s-battery", steam->serial_no);

Please devm_kasprintf() so you don't have to free the memory later.

Cheers,
Benjamin

> + if (!steam->battery_desc.name) {
> + ret = -ENOMEM;
> + goto print_name_fail;
> + }
> +
> + /* avoid the warning of 0% battery while waiting for the first info */
> + spin_lock_irqsave(&steam->lock, flags);
> + steam->voltage = 3000;
> + steam->battery_charge = 100;
> + spin_unlock_irqrestore(&steam->lock, flags);
> +
> + battery = power_supply_register(&steam->hid_dev->dev,
> + &steam->battery_desc, &battery_cfg);
> + if (IS_ERR(battery)) {
> + ret = PTR_ERR(battery);
> + hid_err(steam->hid_dev,
> + "%s:power_supply_register returned error %d\n",
> + __func__, ret);
> + goto power_supply_reg_fail;
> + }
> + steam->battery = battery;
> + power_supply_powers(steam->battery, &steam->hid_dev->dev);
> + return 0;
> +
> +power_supply_reg_fail:
> + kfree(steam->battery_desc.name);
> + steam->battery_desc.name = NULL;
> +print_name_fail:
> + return ret;
> +}
> +
> static const struct hid_device_id steam_controllers[] = {
> { /* Wired Steam Controller */
> HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
> --
> 2.16.1
>

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