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SubjectRe: [RFC PATCH 3/6] char: fastrpc: Add support for context Invoke method
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On 30/11/18 16:19, Arnd Bergmann wrote:
> On Fri, Nov 30, 2018 at 5:03 PM Srinivas Kandagatla
> <srinivas.kandagatla@linaro.org> wrote:
>> On 30/11/18 15:08, Arnd Bergmann wrote:
>>> On Fri, Nov 30, 2018 at 4:01 PM Srinivas Kandagatla
>>> <srinivas.kandagatla@linaro.org> wrote:
>>>> Thanks Arnd for the review comments!
>>>> On 30/11/18 13:41, Arnd Bergmann wrote:
>>>>> On Fri, Nov 30, 2018 at 11:48 AM Srinivas Kandagatla
>>>>> <srinivas.kandagatla@linaro.org> wrote:
>>>
>>>>>> +static long fastrpc_device_ioctl(struct file *file, unsigned int cmd,
>>>>>> + unsigned long arg)
>>>>>> +{
>>>>>> + struct fastrpc_user *fl = (struct fastrpc_user *)file->private_data;
>>>>>> + struct fastrpc_channel_ctx *cctx = fl->cctx;
>>>>>> + char __user *argp = (char __user *)arg;
>>>>>> + int err;
>>>>>> +
>>>>>> + if (!fl->sctx) {
>>>>>> + fl->sctx = fastrpc_session_alloc(cctx, 0);
>>>>>> + if (!fl->sctx)
>>>>>> + return -ENOENT;
>>>>>> + }
>>>>>
>>>>> Shouldn't that session be allocated during open()?
>>>>>
>>>> Yes, and no, we do not need context in all the cases. In cases like we
>>>> just want to allocate dmabuf.
>>>
>>> Can you give an example what that would be good for?
>>>
>>
>> Currently the instance which does not need session is used as simple
>> memory allocator (rpcmem), TBH, this is the side effect of trying to fit
>> in with downstream application infrastructure which uses ion for andriod
>> usecases.
>
> That does not sound like enough of a reason then, user space is
> easy to change here to just allocate the memory from the device itself.
> The only reason that I can see for needing a dmabuf would be if
> you have to share a buffer between two instances, and then you
> can use either of them.

I agree, I will try rework this and remove the instances that does not
require sessions!

Sharing buffer is also a reason for dmabuf here.

>
>>>>>> +static void fastrpc_notify_users(struct fastrpc_user *user)
>>>>>> +{
>>>>>> + struct fastrpc_invoke_ctx *ctx, *n;will go
>>>>>> +
>>>>>> + spin_lock(&user->lock);
>>>>>> + list_for_each_entry_safe(ctx, n, &user->pending, node)
>>>>>> + complete(&ctx->work);
>>>>>> + spin_unlock(&user->lock);
>>>>>> +}
>>>>>
>>>>> Can you explain here what it means to have multiple 'users'
>>>>> a 'fastrpc_user' structure? Why are they all done at the same time?
>>
>> user is allocated on every open(). Having multiple users means that
>> there are more than one compute sessions running on a given dsp.
>>
>> They reason why all the users are notified here is because the dsp is
>> going down, so all the compute sessions associated with it will not see
>> any response from dsp, so any pending/waiting compute contexts are
>> explicitly notified.
>
> I don't get it yet. What are 'compute sessions'? Do you have
> multiple threads running on a single instance at the same time?

compute sessions are "compute context-banks" instances in DSP.

DSP supports multiple compute banks, Ideally 12 context banks, 4 which
are reserved for other purposes and 8 of them are used for compute, one
for each process. So ideally we can run 8 parallel computes.


> I would have expected to only ever see one thread in the
> 'wait_for_completion()' above, and others possibly waiting
> for a chance to get to but not already running.
>
>>>> struct fastrpc_remote_crc {
>>>> __u64 crc;
>>>> __u64 reserved1
>>>> __u64 reserved2
>>>> __u64 reserved3
>>>> };
>>>
>>> I don't see a need to add extra served fields for structures
>>> that are already naturally aligned here, e.g. in
>>> fastrpc_remote_arg we need the 'reserved1' but not
>>> the 'reserved2'.
>> Yes, I see, I overdone it!
>> Other idea, is, may be I can try to combine these into single structure
>> something like:
>>
>> struct fastrpc_invoke_arg {
>> __u64 ptr;
>> __u64 len;
>> __u32 fd;
>> __u32 reserved1
>> __u64 attr;
>> __u64 crc;
>> };
>>
>> struct fastrpc_ioctl_invoke {
>> __u32 handle;
>> __u32 sc;
>> /* The minimum size is scalar_length * 32*/
>> struct fastrpc_invoke_args *args;
>> };
>
> That is still two structure, not one ;-)
>
>>>> struct fastrpc_ioctl_invoke {
>>>> __u32 handle;
>>>> __u32 sc;
>>>> /* The minimum size is scalar_length * 32 */
>>>> struct fastrpc_remote_args *rargs;
>>>> struct fastrpc_remote_fd *fds;
>>>> struct fastrpc_remote_attr *attrs;
>>>> struct fastrpc_remote_crc *crc;
>>>> };
>>>
>>> Do these really have to be indirect then? Are they all
>>> lists of variable length? How do you know how long?
>> Yes, they are variable length and will be scalar length long.
>> Scalar length is derived from sc variable in this structure.
>
> Do you mean we have a variable number 'sc', but each array
> always has the same length as the other ones? In that
> case: yes, combining them seems sensible.
Yes thats what I meant!

>
> The other question this raises is: what is 'handle'?
> Why is the file descriptor not enough to identify the
> instance we want to talk to?
This is remote handle to opened interface on which this method has to be
invoked.
For example we are running a calculator application, calculator will
have a unique handle on which calculate() method needs to be invoked.


thanks,
srini
>
> Arnd
>

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