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SubjectRe: [POC][RFC][PATCH 1/2] jump_function: Addition of new feature "jump_function"
On Mon, Oct 8, 2018 at 9:40 AM Peter Zijlstra <peterz@infradead.org> wrote:
>
> On Mon, Oct 08, 2018 at 09:29:56AM -0700, Andy Lutomirski wrote:
> >
> >
> > > On Oct 8, 2018, at 8:57 AM, Peter Zijlstra <peterz@infradead.org> wrote:
> > >
> > > On Mon, Oct 08, 2018 at 01:33:14AM -0700, Andy Lutomirski wrote:
> > >>> Can't we hijack the relocation records for these functions before they
> > >>> get thrown out in the (final) link pass or something?
> > >>
> > >> I could be talking out my arse here, but I thought we could do this,
> > >> too, then changed my mind. The relocation records give us the
> > >> location of the call or jump operand, but they don’t give the address
> > >> of the beginning of the instruction.
> > >
> > > But that's like 1 byte before the operand, right? We could even double check
> > > this by reading back that byte and ensuring it is in fact 0xE8 (CALL).
> > >
> > > AFAICT there is only the _1_ CALL encoding, and that is the 5 byte: E8 <PLT32>,
> > > so if we have the PLT32 location, we also have the instruction location. Or am
> > > I missing something?
> >
> > There’s also JMP and Jcc, any of which can be used for rail calls, but
> > those are also one byte. I suppose GCC is unlikely to emit a prefixed
> > form of any of these. So maybe we really can assume they’re all one
> > byte.
>
> Oh, I had not considered tail calls..
>
> > But there is a nasty potential special case: anything that takes the
> > function’s address. This includes jump tables, computed gotos, and
> > plain old function pointers. And I suspect that any of these could
> > have one of the rather large number of CALL/JMP/Jcc bytes before the
> > relocation by coincidence.
>
> We can have objtool verify the CALL/JMP/Jcc only condition. So if
> someone tries to take the address of a patchable function, it will error
> out.

I think we should just ignore the sites that take the address and
maybe issue a warning. After all, GCC can create them all by itself.
We'll always have a plain wrapper function, and I think we should just
not patch code that takes its address. So we do, roughly:

void default_foo(void);

GLOBAL(foo)
jmp *current_foo(%rip)
ENDPROC(foo)

And code that does:

foo();

as a call, a tail call, a conditional tail call, etc, gets discovered
by objtool + relocation processing or whatever and gets patched. (And
foo() itself gets patched, too, as a special case. But we patch foo
itself at some point during boot to turn it into a direct JMP. Doing
it this way means that the whole mechanism works from very early
boot.) And anything awful like:

switch(whatever) {
case 0:
foo();
};

that gets translated to a jump table and gets optimized such that it
jumps straight to foo just gets left alone, since it still works.
It's just a bit suboptimial. Similarly, code that does:

void (*ptr)(void);
ptr = foo;

gets a bona fide pointer to foo(), and any calls through the pointer
land on foo() and jump to the current selected foo with only a single
indirect branch / retpoline.

Does this seem reasonable? Is there a reason we should make it more
restrictive?

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