Messages in this thread | | | Subject | Re: [PATCH v5 1/2] printk: Add console owner and waiter logic to load balance console writes | From | Byungchul Park <> | Date | Wed, 17 Jan 2018 13:54:15 +0900 |
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On 1/17/2018 11:19 AM, Byungchul Park wrote: > On 1/10/2018 10:24 PM, Petr Mladek wrote: >> From: Steven Rostedt <rostedt@goodmis.org> >> >> From: Steven Rostedt (VMware) <rostedt@goodmis.org> >> >> This patch implements what I discussed in Kernel Summit. I added >> lockdep annotation (hopefully correctly), and it hasn't had any splats >> (since I fixed some bugs in the first iterations). It did catch >> problems when I had the owner covering too much. But now that the owner >> is only set when actively calling the consoles, lockdep has stayed >> quiet. >> >> Here's the design again: >> >> I added a "console_owner" which is set to a task that is actively >> writing to the consoles. It is *not* the same as the owner of the >> console_lock. It is only set when doing the calls to the console >> functions. It is protected by a console_owner_lock which is a raw spin >> lock. >> >> There is a console_waiter. This is set when there is an active console >> owner that is not current, and waiter is not set. This too is protected >> by console_owner_lock. >> >> In printk() when it tries to write to the consoles, we have: >> >> if (console_trylock()) >> console_unlock(); >> >> Now I added an else, which will check if there is an active owner, and >> no current waiter. If that is the case, then console_waiter is set, and >> the task goes into a spin until it is no longer set. >> >> When the active console owner finishes writing the current message to >> the consoles, it grabs the console_owner_lock and sees if there is a >> waiter, and clears console_owner. >> >> If there is a waiter, then it breaks out of the loop, clears the waiter >> flag (because that will release the waiter from its spin), and exits. >> Note, it does *not* release the console semaphore. Because it is a >> semaphore, there is no owner. Another task may release it. This means >> that the waiter is guaranteed to be the new console owner! Which it >> becomes. >> >> Then the waiter calls console_unlock() and continues to write to the >> consoles. >> >> If another task comes along and does a printk() it too can become the >> new waiter, and we wash rinse and repeat! >> >> By Petr Mladek about possible new deadlocks: >> >> The thing is that we move console_sem only to printk() call >> that normally calls console_unlock() as well. It means that >> the transferred owner should not bring new type of dependencies. >> As Steven said somewhere: "If there is a deadlock, it was >> there even before." >> >> We could look at it from this side. The possible deadlock would >> look like: >> >> CPU0 CPU1 >> >> console_unlock() >> >> console_owner = current; >> >> spin_lockA() >> printk() >> spin = true; >> while (...) >> >> call_console_drivers() >> spin_lockA() >> >> This would be a deadlock. CPU0 would wait for the lock A. >> While CPU1 would own the lockA and would wait for CPU0 >> to finish calling the console drivers and pass the console_sem >> owner. >> >> But if the above is true than the following scenario was >> already possible before: >> >> CPU0 >> >> spin_lockA() >> printk() >> console_unlock() >> call_console_drivers() >> spin_lockA() >> >> By other words, this deadlock was there even before. Such >> deadlocks are prevented by using printk_deferred() in >> the sections guarded by the lock A. > > Hello, > > I didn't see what you did, at the last version. You were > tring to transfer the semaphore owner and make it taken > over. I see. > > But, what I mentioned last time is still valid. See below.
Of course, it's not an important thing but trivial one though.
-- Thanks, Byungchul
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