Messages in this thread | | | Date | Tue, 19 Dec 2017 11:52:38 -0500 | From | Steven Rostedt <> | Subject | Re: [PATCH] lockdep: Show up to three levels for a deadlock scenario |
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On Tue, 19 Dec 2017 17:46:19 +0100 Peter Zijlstra <peterz@infradead.org> wrote:
> It really isn't that hard, Its mostly a question of TL;DR. > > #0 is useless and should be thrown out > #1 shows where we take #1 while holding #0 > .. > #n shows where we take #n while holding #n-1 > > And the bottom callstack shows where we take #0 while holding #n. Which > gets you a nice circle in your graph, which spells deadlock. > > Plenty people have shown they get this stuff.
Then I suggest that you can either take my patch to improve the visual or remove the visual completely, as nobody cares about it.
-- Steve
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