Messages in this thread | | | Date | Fri, 20 Oct 2017 12:43:04 -0300 | From | Arnaldo Carvalho de Melo <> | Subject | Re: [PATCH v6 0/6] generate full callchain cursor entries for inlined frames |
| |
Em Wed, Oct 18, 2017 at 03:43:27PM -0700, Andi Kleen escreveu: > Milian Wolff <milian.wolff@kdab.com> writes: > > > This series of patches completely reworks the way inline frames are handled. > > Instead of querying for the inline nodes on-demand in the individual tools, > > we now create proper callchain nodes for inlined frames. The advantages this > > approach brings are numerous: > > Except for the comments on the one patch the other patches all look > good to me.
I think I addressed this concern by always using absolute addresses, right?
> Reviewed-by: Andi Kleen <ak@linux.intel.com>
So I'm adding this to the patches, ok?
- Arnaldo
| |