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SubjectRe: [PATCH 2/2] staging: speakup: else is not useful after a return
On Thu, Jun 25, 2015 at 02:56:52PM +0200, Luis de Bethencourt wrote:
> Correct a checkpatch.pl warning regarding
> WARNING: else is not generally useful after a break or return
> drivers/staging/speakup/keyhelp.c:185:
>
> Changing the order of the if blocks, but not the logic, to avoid this
> warning. The block after else will run if the blocks KT_CUR or KT_LATIN
> set cur_item instead of returning.

Don't do things just because checkpatch tells you, especially when it
doesn't make much sense to do so.

For example, this patch :)

>
> Signed-off-by: Luis de Bethencourt <luis@debethencourt.com>
> ---
> drivers/staging/speakup/keyhelp.c | 32 ++++++++++++++++----------------
> 1 file changed, 16 insertions(+), 16 deletions(-)
>
> diff --git a/drivers/staging/speakup/keyhelp.c b/drivers/staging/speakup/keyhelp.c
> index 02d5c70..8133b6e 100644
> --- a/drivers/staging/speakup/keyhelp.c
> +++ b/drivers/staging/speakup/keyhelp.c
> @@ -151,22 +151,7 @@ int spk_handle_help(struct vc_data *vc, u_char type, u_char ch, u_short key)
>
> if (letter_offsets[0] == -1)
> help_init();
> - if (type == KT_LATIN) {
> - if (ch == SPACE) {
> - spk_special_handler = NULL;
> - synth_printf("%s\n", spk_msg_get(MSG_LEAVING_HELP));
> - return 1;
> - }
> - ch |= 32; /* lower case */
> - if (ch < 'a' || ch > 'z')
> - return -1;
> - if (letter_offsets[ch-'a'] == -1) {
> - synth_printf(spk_msg_get(MSG_NO_COMMAND), ch);
> - synth_printf("\n");
> - return 1;
> - }
> - cur_item = letter_offsets[ch-'a'];
> - } else if (type == KT_CUR) {
> + if (type == KT_CUR) {
> if (ch == 0
> && (MSG_FUNCNAMES_START + cur_item + 1) <=
> MSG_FUNCNAMES_END)
> @@ -182,6 +167,21 @@ int spk_handle_help(struct vc_data *vc, u_char type, u_char ch, u_short key)
> synth_printf("%s\n", spk_msg_get(MSG_HELP_INFO));
> build_key_data(); /* rebuild each time in case new mapping */
> return 1;
> + } else if (type == KT_LATIN) {

One thing, this else isn't needed.

Or switch this to a case statement instead? That might make it more
obvious as to what is going on, try that and see if it looks better.

thanks,

greg k-h


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