Messages in this thread | | | Date | Wed, 20 Aug 2014 09:33:29 +0200 | From | Clemens Ladisch <> | Subject | Re: [PATCH 1/2] SOUND: kill gameport bits |
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Dmitry Torokhov wrote: > Gameport support hasn't been working well ever since cpufreq became > mainstream
Back in the gameport-mainstream days, we did not have a usable high- resolution timer API. But why can't we use something like getrawmonotonic() now? (Yes, I'm volunteering ...)
> and it becomes increasingly hard to find hardware and software that > would run on such old hardware.
I have two such sound cards, and a joystick.
Regards, Clemens
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