Messages in this thread | | | Date | Wed, 20 Aug 2014 14:53:19 +0200 | Subject | Re: [PATCH 1/2] SOUND: kill gameport bits | From | Geert Uytterhoeven <> |
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On Wed, Aug 20, 2014 at 2:29 PM, One Thousand Gnomes <gnomes@lxorguk.ukuu.org.uk> wrote: >> It's the gameport core code that is currently broken under some >> situation, right? If so, marking it as broken is the first step, and >> we don't need to touch else. We may fix it later, or we may not. If >> the thing isn't improved, then we can drop the whole stuff. > > It's only broken on x86 with frequency changing. x86 is not the only > platform with ISA or PCI bus or gameports. > > It really ought to go via staging, and the other arch maintainers be > asked. The m68k and mips world does include a department of relics and > retro-computing 8)
It seems there are no m68k-specific drivers with gameport support...
Good, let's kill all joystick ports that are newer than ports with 2600-style connectors ;-)
Gr{oetje,eeting}s,
Geert
-- Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@linux-m68k.org
In personal conversations with technical people, I call myself a hacker. But when I'm talking to journalists I just say "programmer" or something like that. -- Linus Torvalds
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