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    SubjectRe: [PATCHSET cgroup/for-3.16] cgroup: iterate cgroup_subsys_states directly
    Hello, Li.

    On Wed, May 14, 2014 at 12:21:25PM +0800, Li Zefan wrote:
    > > There are now use cases where controllers need to iterate through
    > > csses regardless of their online state as long as they have positive
    >
    > What use cases are we talking about here?

    memcg wants to be able to iterate all csses whose refcnts haven't
    reached zero yet so that it can treat offline csses the same way as
    online ones in terms of memory reclaim. They don't contain new tasks
    so new charges won't be created but offlining won't try to transfer
    all charges to the parent but just leave the offline child attached
    until all charges are eventually reclaimed from the pressure from the
    parent.

    I'm not too familiar with the details but this makes sense in generic
    sense too. Offline marks an object starting its draining phase and
    release marks the actual destruction point. For controllers with
    persistent states like memcg, it's a lot more natural to deal offlined
    csses as "active but draining following the usual hierarchical
    operation" rather than trying to explicitly update the states from
    offline to move them to the parent especially as the effort there
    essentially is a waste as most of those moved charges aren't gonna be
    used in the parent and will be released eventually.

    Guaranteeing iteration of offline but not-released csses allow
    controllers to treat the draining stage between offline and release
    more or less identically to online state which in turn can make
    ->css_offline() significantly simpler and lighter.

    Thanks.

    --
    tejun


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