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SubjectRe: [PATCH] fonts: Add 6x10 font
On Tue, 30 Sep 2014 12:41:46 +0300
Tomi Valkeinen <tomi.valkeinen@ti.com> wrote:

> Hi,
>
> On 09/09/14 14:46, Maarten ter Huurne wrote:
> > This font is suitable for framebuffer consoles on devices with a
> > 320x240 screen, to get a reasonable number of characters (53x24) that
> > are still at a readable size.
> >
> > The font is derived from the existing 6x11 font, but gets 3 extra
> > lines without sacrificing readability. Also I redesigned a some glyhps
> > so they are more distinct and better fill the available space.
> >
> > Signed-off-by: Maarten ter Huurne <maarten@treewalker.org>
> > ---
> > include/linux/font.h | 4 +-
> > lib/fonts/Kconfig | 9 +
> > lib/fonts/Makefile | 1 +
> > lib/fonts/font_6x10.c | 3086 +++++++++++++++++++++++++++++++++++++++++++++++++
> > lib/fonts/fonts.c | 4 +
> > 5 files changed, 3103 insertions(+), 1 deletion(-)
> > create mode 100644 lib/fonts/font_6x10.c
>
> I think the patch is fine, but there hasn't been any comments or acks
> for this. I'm a bit reluctant to add this much data to the kernel if
> there are no users (except you) for this.
>
> So I'd like to hear at least one "yeah, I could maybe use that font"
> from someone =).

It only going to get linked if someone asks for it so that seems ok to
me. We support a variety of panels and the like with 320x240 displays and
ucLinux platforms so IMHO it makes sense to have such a font available.

I am planning to use the font - just ermm.. not in Linux ;)

Alan


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