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Subject[PATCH] mutex: fix deadlock injection
The check needs to be for > 1, because ctx->acquired is already incremented.
This will prevent ww_mutex_lock_slow from returning -EDEADLK and not locking
the mutex. It caused a lot of false gpu lockups on radeon with
CONFIG_DEBUG_WW_MUTEX_SLOWPATH=y because a function that shouldn't be able
to return -EDEADLK did.

Cc: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
---
diff --git a/kernel/mutex.c b/kernel/mutex.c
index ff05f4b..a52ee7bb 100644
--- a/kernel/mutex.c
+++ b/kernel/mutex.c
@@ -686,7 +686,7 @@ __ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
might_sleep();
ret = __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE,
0, &ctx->dep_map, _RET_IP_, ctx);
- if (!ret && ctx->acquired > 0)
+ if (!ret && ctx->acquired > 1)
return ww_mutex_deadlock_injection(lock, ctx);

return ret;
@@ -702,7 +702,7 @@ __ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
ret = __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE,
0, &ctx->dep_map, _RET_IP_, ctx);

- if (!ret && ctx->acquired > 0)
+ if (!ret && ctx->acquired > 1)
return ww_mutex_deadlock_injection(lock, ctx);

return ret;

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