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SubjectRe: [PATCHv11 2/4] zbud: add to mm/
Hi Seth,

On 05/13/2013 08:40 PM, Seth Jennings wrote:
> zbud is an special purpose allocator for storing compressed pages. It is
> designed to store up to two compressed pages per physical page. While this
> design limits storage density, it has simple and deterministic reclaim
> properties that make it preferable to a higher density approach when reclaim
> will be used.
>
> zbud works by storing compressed pages, or "zpages", together in pairs in a
> single memory page called a "zbud page". The first buddy is "left
> justifed" at the beginning of the zbud page, and the last buddy is "right
> justified" at the end of the zbud page. The benefit is that if either
> buddy is freed, the freed buddy space, coalesced with whatever slack space
> that existed between the buddies, results in the largest possible free region
> within the zbud page.
>
> zbud also provides an attractive lower bound on density. The ratio of zpages
> to zbud pages can not be less than 1. This ensures that zbud can never "do
> harm" by using more pages to store zpages than the uncompressed zpages would
> have used on their own.
>
> This patch adds zbud to mm/ for later use by zswap.
>
> Signed-off-by: Seth Jennings <sjenning@linux.vnet.ibm.com>
> ---

Good job! And I'm testing it!

> include/linux/zbud.h | 22 ++
> mm/Kconfig | 10 +
> mm/Makefile | 1 +
> mm/zbud.c | 564 ++++++++++++++++++++++++++++++++++++++++++++++++++
> 4 files changed, 597 insertions(+)
> create mode 100644 include/linux/zbud.h
> create mode 100644 mm/zbud.c
>
> diff --git a/include/linux/zbud.h b/include/linux/zbud.h
> new file mode 100644
> index 0000000..954252b
> --- /dev/null
> +++ b/include/linux/zbud.h
> @@ -0,0 +1,22 @@
> +#ifndef _ZBUD_H_
> +#define _ZBUD_H_
> +
> +#include <linux/types.h>
> +
> +struct zbud_pool;
> +
> +struct zbud_ops {
> + int (*evict)(struct zbud_pool *pool, unsigned long handle);
> +};
> +
> +struct zbud_pool *zbud_create_pool(gfp_t gfp, struct zbud_ops *ops);
> +void zbud_destroy_pool(struct zbud_pool *pool);
> +int zbud_alloc(struct zbud_pool *pool, int size, gfp_t gfp,
> + unsigned long *handle);
> +void zbud_free(struct zbud_pool *pool, unsigned long handle);
> +int zbud_reclaim_page(struct zbud_pool *pool, unsigned int retries);
> +void *zbud_map(struct zbud_pool *pool, unsigned long handle);
> +void zbud_unmap(struct zbud_pool *pool, unsigned long handle);
> +int zbud_get_pool_size(struct zbud_pool *pool);
> +
> +#endif /* _ZBUD_H_ */
> diff --git a/mm/Kconfig b/mm/Kconfig
> index e742d06..908f41b 100644
> --- a/mm/Kconfig
> +++ b/mm/Kconfig
> @@ -477,3 +477,13 @@ config FRONTSWAP
> and swap data is stored as normal on the matching swap device.
>
> If unsure, say Y to enable frontswap.
> +
> +config ZBUD
> + tristate "Buddy allocator for compressed pages"
> + default n
> + help
> + zbud is an special purpose allocator for storing compressed pages.
> + It is designed to store up to two compressed pages per physical page.
> + While this design limits storage density, it has simple and
> + deterministic reclaim properties that make it preferable to a higher
> + density approach when reclaim will be used.
> diff --git a/mm/Makefile b/mm/Makefile
> index 72c5acb..95f0197 100644
> --- a/mm/Makefile
> +++ b/mm/Makefile
> @@ -58,3 +58,4 @@ obj-$(CONFIG_DEBUG_KMEMLEAK) += kmemleak.o
> obj-$(CONFIG_DEBUG_KMEMLEAK_TEST) += kmemleak-test.o
> obj-$(CONFIG_CLEANCACHE) += cleancache.o
> obj-$(CONFIG_MEMORY_ISOLATION) += page_isolation.o
> +obj-$(CONFIG_ZBUD) += zbud.o
> diff --git a/mm/zbud.c b/mm/zbud.c
> new file mode 100644
> index 0000000..e5bd0e6
> --- /dev/null
> +++ b/mm/zbud.c
> @@ -0,0 +1,564 @@
> +/*
> + * zbud.c - Buddy Allocator for Compressed Pages
> + *
> + * Copyright (C) 2013, Seth Jennings, IBM
> + *
> + * Concepts based on zcache internal zbud allocator by Dan Magenheimer.
> + *
> + * zbud is an special purpose allocator for storing compressed pages. It is
> + * designed to store up to two compressed pages per physical page. While this
> + * design limits storage density, it has simple and deterministic reclaim
> + * properties that make it preferable to a higher density approach when reclaim
> + * will be used.
> + *
> + * zbud works by storing compressed pages, or "zpages", together in pairs in a
> + * single memory page called a "zbud page". The first buddy is "left
> + * justifed" at the beginning of the zbud page, and the last buddy is "right
> + * justified" at the end of the zbud page. The benefit is that if either
> + * buddy is freed, the freed buddy space, coalesced with whatever slack space
> + * that existed between the buddies, results in the largest possible free region
> + * within the zbud page.
> + *
> + * zbud also provides an attractive lower bound on density. The ratio of zpages
> + * to zbud pages can not be less than 1. This ensures that zbud can never "do
> + * harm" by using more pages to store zpages than the uncompressed zpages would
> + * have used on their own.
> + *
> + * zbud pages are divided into "chunks". The size of the chunks is fixed at
> + * compile time and determined by NCHUNKS_ORDER below. Dividing zbud pages
> + * into chunks allows organizing unbuddied zbud pages into a manageable number
> + * of unbuddied lists according to the number of free chunks available in the
> + * zbud page.
> + *
> + * The zbud API differs from that of conventional allocators in that the
> + * allocation function, zbud_alloc(), returns an opaque handle to the user,
> + * not a dereferenceable pointer. The user must map the handle using
> + * zbud_map() in order to get a usable pointer by which to access the
> + * allocation data and unmap the handle with zbud_unmap() when operations
> + * on the allocation data are complete.
> + */
> +
> +#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
> +
> +#include <linux/atomic.h>
> +#include <linux/list.h>
> +#include <linux/mm.h>
> +#include <linux/module.h>
> +#include <linux/preempt.h>
> +#include <linux/slab.h>
> +#include <linux/spinlock.h>
> +#include <linux/zbud.h>
> +
> +/*****************
> + * Structures
> +*****************/
> +/**
> + * struct zbud_page - zbud page metadata overlay
> + * @page: typed reference to the underlying struct page
> + * @donotuse: this overlays the page flags and should not be used
> + * @first_chunks: the size of the first buddy in chunks, 0 if free

Nitpick, the name here seems not directly to me.
But I don't have a better idea yet.
Maybe first_buddy_size/first_buddy_nrchunks or buddy0_size.

> + * @last_chunks: the size of the last buddy in chunks, 0 if free
> + * @buddy: links the zbud page into the unbuddied/buddied lists in the pool
> + * @lru: links the zbud page into the lru list in the pool
> + *
> + * This structure overlays the struct page to store metadata needed for a
> + * single storage page in for zbud. There is a BUILD_BUG_ON in zbud_init()
> + * that ensures this structure is not larger that struct page.
> + *
> + * The PG_reclaim flag of the underlying page is used for indicating
> + * that this zbud page is under reclaim (see zbud_reclaim_page())
> + */
> +struct zbud_page {
> + union {
> + struct page page;
> + struct {
> + unsigned long donotuse;
> + u16 first_chunks;
> + u16 last_chunks;
> + struct list_head buddy;
> + struct list_head lru;
> + };
> + };
> +};
> +
> +/*
> + * NCHUNKS_ORDER determines the internal allocation granularity, effectively
> + * adjusting internal fragmentation. It also determines the number of
> + * freelists maintained in each pool. NCHUNKS_ORDER of 6 means that the
> + * allocation granularity will be in chunks of size PAGE_SIZE/64, and there
> + * will be 64 freelists per pool.
> + */
> +#define NCHUNKS_ORDER 6
> +
> +#define CHUNK_SHIFT (PAGE_SHIFT - NCHUNKS_ORDER)
> +#define CHUNK_SIZE (1 << CHUNK_SHIFT)
> +#define NCHUNKS (PAGE_SIZE >> CHUNK_SHIFT)
> +
> +/**
> + * struct zbud_pool - stores metadata for each zbud pool
> + * @lock: protects all pool lists and first|last_chunk fields of any
> + * zbud page in the pool
> + * @unbuddied: array of lists tracking zbud pages that only contain one buddy;
> + * the lists each zbud page is added to depends on the size of
> + * its free region.
> + * @buddied: list tracking the zbud pages that contain two buddies;
> + * these zbud pages are full

Lack of list_head lru.

> + * @pages_nr: number of zbud pages in the pool.
> + * @ops: pointer to a structure of user defined operations specified at
> + * pool creation time.
> + *
> + * This structure is allocated at pool creation time and maintains metadata
> + * pertaining to a particular zbud pool.
> + */
> +struct zbud_pool {
> + spinlock_t lock;
> + struct list_head unbuddied[NCHUNKS];
> + struct list_head buddied;
> + struct list_head lru;
> + atomic_t pages_nr;
> + struct zbud_ops *ops;
> +};
> +
> +/*****************
> + * Helpers
> +*****************/
> +/* Just to make the code easier to read */
> +enum buddy {
> + FIRST,
> + LAST
> +};
> +
> +/* Converts an allocation size in bytes to size in zbud chunks */
> +static inline int size_to_chunks(int size)
> +{
> + return (size + CHUNK_SIZE - 1) >> CHUNK_SHIFT;
> +}
> +
> +#define for_each_unbuddied_list(_iter, _begin) \
> + for ((_iter) = (_begin); (_iter) < NCHUNKS; (_iter)++)
> +
> +/* Initializes a zbud page from a newly allocated page */
> +static inline struct zbud_page *init_zbud_page(struct page *page)
> +{
> + struct zbud_page *zbpage = (struct zbud_page *)page;
> + zbpage->first_chunks = 0;
> + zbpage->last_chunks = 0;
> + INIT_LIST_HEAD(&zbpage->buddy);
> + INIT_LIST_HEAD(&zbpage->lru);
> + return zbpage;
> +}
> +
> +/* Resets a zbud page so that it can be properly freed */

Better with comment: the caller must hold the pool->lock?

> +static inline struct page *reset_zbud_page(struct zbud_page *zbpage)
> +{
> + struct page *page = &zbpage->page;
> + set_page_private(page, 0);
> + page->mapping = NULL;
> + page->index = 0;
> + page_mapcount_reset(page);
> + init_page_count(page);
> + INIT_LIST_HEAD(&page->lru);
> + return page;
> +}
> +
> +/*
> + * Encodes the handle of a particular buddy within a zbud page
> + * Pool lock should be held as this function accesses first|last_chunks
> + */
> +static inline unsigned long encode_handle(struct zbud_page *zbpage,
> + enum buddy bud)
> +{
> + unsigned long handle;
> +
> + /*
> + * For now, the encoded handle is actually just the pointer to the data
> + * but this might not always be the case. A little information hiding.
> + */
> + handle = (unsigned long)page_address(&zbpage->page);
> + if (bud == FIRST)
> + return handle;
> + handle += PAGE_SIZE - (zbpage->last_chunks << CHUNK_SHIFT);
> + return handle;
> +}
> +
> +/* Returns the zbud page where a given handle is stored */
> +static inline struct zbud_page *handle_to_zbud_page(unsigned long handle)
> +{
> + return (struct zbud_page *)(virt_to_page(handle));
> +}
> +
> +/* Returns the number of free chunks in a zbud page */
> +static inline int num_free_chunks(struct zbud_page *zbpage)
> +{
> + /*
> + * Rather than branch for different situations, just use the fact that
> + * free buddies have a length of zero to simplify everything.
> + */
> + return NCHUNKS - zbpage->first_chunks - zbpage->last_chunks;
> +}
> +
> +/*****************
> + * API Functions
> +*****************/
> +/**
> + * zbud_create_pool() - create a new zbud pool
> + * @gfp: gfp flags when allocating the zbud pool structure
> + * @ops: user-defined operations for the zbud pool
> + *
> + * Return: pointer to the new zbud pool or NULL if the metadata allocation
> + * failed.
> + */
> +struct zbud_pool *zbud_create_pool(gfp_t gfp, struct zbud_ops *ops)
> +{
> + struct zbud_pool *pool;
> + int i;
> +
> + pool = kmalloc(sizeof(struct zbud_pool), gfp);
> + if (!pool)
> + return NULL;
> + spin_lock_init(&pool->lock);
> + for_each_unbuddied_list(i, 0)
> + INIT_LIST_HEAD(&pool->unbuddied[i]);
> + INIT_LIST_HEAD(&pool->buddied);
> + INIT_LIST_HEAD(&pool->lru);
> + atomic_set(&pool->pages_nr, 0);
> + pool->ops = ops;
> + return pool;
> +}
> +EXPORT_SYMBOL_GPL(zbud_create_pool);
> +
> +/**
> + * zbud_destroy_pool() - destroys an existing zbud pool
> + * @pool: the zbud pool to be destroyed
> + */
> +void zbud_destroy_pool(struct zbud_pool *pool)
> +{
> + kfree(pool);

Pages in zbud pool should also be freed here? or if they are freed
before call this function some check may be needed.
But there isn't a problem currently since no actual user.

> +}
> +EXPORT_SYMBOL_GPL(zbud_destroy_pool);
> +
> +/**
> + * zbud_alloc() - allocates a region of a given size
> + * @pool: zbud pool from which to allocate
> + * @size: size in bytes of the desired allocation
> + * @gfp: gfp flags used if the pool needs to grow
> + * @handle: handle of the new allocation
> + *
> + * This function will attempt to find a free region in the pool large
> + * enough to satisfy the allocation request. First, it tries to use
> + * free space in the most recently used zbud page, at the beginning of
> + * the pool LRU list. If that zbud page is full or doesn't have the
> + * required free space, a best fit search of the unbuddied lists is
> + * performed. If no suitable free region is found, then a new page
> + * is allocated and added to the pool to satisfy the request.
> + *
> + * gfp should not set __GFP_HIGHMEM as highmem pages cannot be used
> + * as zbud pool pages.
> + *
> + * Return: 0 if success and handle is set, otherwise -EINVAL is the size or
> + * gfp arguments are invalid or -ENOMEM if the pool was unable to allocate
> + * a new page.
> + */
> +int zbud_alloc(struct zbud_pool *pool, int size, gfp_t gfp,
> + unsigned long *handle)
> +{
> + int chunks, i, freechunks;
> + struct zbud_page *zbpage = NULL;
> + enum buddy bud;
> + struct page *page;
> +
> + if (size <= 0 || size > PAGE_SIZE || gfp & __GFP_HIGHMEM)
> + return -EINVAL;
> + chunks = size_to_chunks(size);
> + spin_lock(&pool->lock);
> +
> + /*
> + * First, try to use the zbpage we last used (at the head of the
> + * LRU) to increase LRU locality of the buddies. This is first fit.
> + */
> + if (!list_empty(&pool->lru)) {
> + zbpage = list_first_entry(&pool->lru, struct zbud_page, lru);
> + if (num_free_chunks(zbpage) >= chunks) {
> + if (zbpage->first_chunks == 0) {
> + list_del(&zbpage->buddy);
> + bud = FIRST;
> + goto found;
> + }
> + if (zbpage->last_chunks == 0) {
> + list_del(&zbpage->buddy);
> + bud = LAST;
> + goto found;
> + }
> + }
> + }

I'd prefer to drop above lines to keep things simple since no way to
prove the benefit of it.

> +
> + /* Second, try to find an unbuddied zbpage. This is best fit. */
> + zbpage = NULL;
> + for_each_unbuddied_list(i, chunks) {
> + if (!list_empty(&pool->unbuddied[i])) {
> + zbpage = list_first_entry(&pool->unbuddied[i],
> + struct zbud_page, buddy);
> + list_del(&zbpage->buddy);
> + if (zbpage->first_chunks == 0)
> + bud = FIRST;
> + else
> + bud = LAST;
> + goto found;
> + }
> + }
> +
> + /* Lastly, couldn't find unbuddied zbpage, create new one */
> + spin_unlock(&pool->lock);
> + page = alloc_page(gfp);
> + if (!page)
> + return -ENOMEM;
> + spin_lock(&pool->lock);
> + atomic_inc(&pool->pages_nr);
> + zbpage = init_zbud_page(page);
> + bud = FIRST;
> +
> +found:
> + if (bud == FIRST)
> + zbpage->first_chunks = chunks;
> + else
> + zbpage->last_chunks = chunks;
> +
> + if (zbpage->first_chunks == 0 || zbpage->last_chunks == 0) {
> + /* Add to unbuddied list */
> + freechunks = num_free_chunks(zbpage);
> + list_add(&zbpage->buddy, &pool->unbuddied[freechunks]);
> + } else {
> + /* Add to buddied list */
> + list_add(&zbpage->buddy, &pool->buddied);
> + }
> +
> + /* Add/move zbpage to beginning of LRU */
> + if (!list_empty(&zbpage->lru))
> + list_del(&zbpage->lru);
> + list_add(&zbpage->lru, &pool->lru);
> +
> + *handle = encode_handle(zbpage, bud);
> + spin_unlock(&pool->lock);
> +
> + return 0;
> +}
> +EXPORT_SYMBOL_GPL(zbud_alloc);
> +
> +/**
> + * zbud_free() - frees the allocation associated with the given handle
> + * @pool: pool in which the allocation resided
> + * @handle: handle associated with the allocation returned by zbud_alloc()
> + *
> + * In the case that the zbud page in which the allocation resides is under
> + * reclaim, as indicated by the PG_reclaim flag being set, this function
> + * only sets the first|last_chunks to 0. The page is actually freed
> + * once both buddies are evicted (see zbud_reclaim_page() below).
> + */
> +void zbud_free(struct zbud_pool *pool, unsigned long handle)
> +{
> + struct zbud_page *zbpage;
> + int freechunks;
> +
> + spin_lock(&pool->lock);
> + zbpage = handle_to_zbud_page(handle);
> +
> + /* If first buddy, handle will be page aligned */
> + if (handle & ~PAGE_MASK)
> + zbpage->last_chunks = 0;
> + else
> + zbpage->first_chunks = 0;
> +
> + if (PageReclaim(&zbpage->page)) {
> + /* zbpage is under reclaim, reclaim will free */
> + spin_unlock(&pool->lock);
> + return;
> + }
> +
> + /* Remove from existing buddy list */
> + list_del(&zbpage->buddy);
> +
> + if (zbpage->first_chunks == 0 && zbpage->last_chunks == 0) {
> + /* zbpage is empty, free */
> + list_del(&zbpage->lru);
> + __free_page(reset_zbud_page(zbpage));
> + atomic_dec(&pool->pages_nr);
> + } else {
> + /* Add to unbuddied list */
> + freechunks = num_free_chunks(zbpage);
> + list_add(&zbpage->buddy, &pool->unbuddied[freechunks]);
> + }
> +
> + spin_unlock(&pool->lock);
> +}
> +EXPORT_SYMBOL_GPL(zbud_free);
> +
> +#define list_tail_entry(ptr, type, member) \
> + list_entry((ptr)->prev, type, member)
> +
> +/**
> + * zbud_reclaim_page() - evicts allocations from a pool page and frees it
> + * @pool: pool from which a page will attempt to be evicted
> + * @retires: number of pages on the LRU list for which eviction will
> + * be attempted before failing
> + *
> + * zbud reclaim is different from normal system reclaim in that the reclaim is
> + * done from the bottom, up. This is because only the bottom layer, zbud, has
> + * information on how the allocations are organized within each zbud page. This
> + * has the potential to create interesting locking situations between zbud and
> + * the user, however.
> + *
> + * To avoid these, this is how zbud_reclaim_page() should be called:
> +
> + * The user detects a page should be reclaimed and calls zbud_reclaim_page().
> + * zbud_reclaim_page() will remove a zbud page from the pool LRU list and call
> + * the user-defined eviction handler with the pool and handle as arguments.
> + *
> + * If the handle can not be evicted, the eviction handler should return
> + * non-zero. zbud_reclaim_page() will add the zbud page back to the
> + * appropriate list and try the next zbud page on the LRU up to
> + * a user defined number of retries.
> + *
> + * If the handle is successfully evicted, the eviction handler should
> + * return 0 _and_ should have called zbud_free() on the handle. zbud_free()
> + * contains logic to delay freeing the page if the page is under reclaim,
> + * as indicated by the setting of the PG_reclaim flag on the underlying page.
> + *
> + * If all buddies in the zbud page are successfully evicted, then the
> + * zbud page can be freed.
> + *
> + * Returns: 0 if page is successfully freed, otherwise -EINVAL if there are
> + * no pages to evict or an eviction handler is not registered, -EAGAIN if
> + * the retry limit was hit.
> + */
> +int zbud_reclaim_page(struct zbud_pool *pool, unsigned int retries)
> +{
> + int i, ret, freechunks;
> + struct zbud_page *zbpage;
> + unsigned long first_handle = 0, last_handle = 0;
> +
> + spin_lock(&pool->lock);
> + if (!pool->ops || !pool->ops->evict || list_empty(&pool->lru) ||
> + retries == 0) {
> + spin_unlock(&pool->lock);
> + return -EINVAL;
> + }
> + for (i = 0; i < retries; i++) {
> + zbpage = list_tail_entry(&pool->lru, struct zbud_page, lru);
> + list_del(&zbpage->lru);
> + list_del(&zbpage->buddy);
> + /* Protect zbpage against free */
> + SetPageReclaim(&zbpage->page);
> + /*
> + * We need encode the handles before unlocking, since we can
> + * race with free that will set (first|last)_chunks to 0
> + */
> + first_handle = 0;
> + last_handle = 0;
> + if (zbpage->first_chunks)
> + first_handle = encode_handle(zbpage, FIRST);
> + if (zbpage->last_chunks)
> + last_handle = encode_handle(zbpage, LAST);
> + spin_unlock(&pool->lock);
> +
> + /* Issue the eviction callback(s) */
> + if (first_handle) {
> + ret = pool->ops->evict(pool, first_handle);
> + if (ret)
> + goto next;
> + }
> + if (last_handle) {
> + ret = pool->ops->evict(pool, last_handle);
> + if (ret)
> + goto next;

Will go to next anyway!

> + }
> +next:
> + spin_lock(&pool->lock);
> + ClearPageReclaim(&zbpage->page);
> + if (zbpage->first_chunks == 0 && zbpage->last_chunks == 0) {
> + /*
> + * Both buddies are now free, free the zbpage and
> + * return success.
> + */
> + __free_page(reset_zbud_page(zbpage));
> + atomic_dec(&pool->pages_nr);
> + spin_unlock(&pool->lock);
> + return 0;
> + } else if (zbpage->first_chunks == 0 ||
> + zbpage->last_chunks == 0) {
> + /* add to unbuddied list */
> + freechunks = num_free_chunks(zbpage);
> + list_add(&zbpage->buddy, &pool->unbuddied[freechunks]);
> + } else {
> + /* add to buddied list */
> + list_add(&zbpage->buddy, &pool->buddied);
> + }
> +
> + /* add to beginning of LRU */
> + list_add(&zbpage->lru, &pool->lru);
> + }
> + spin_unlock(&pool->lock);
> + return -EAGAIN;
> +}
> +EXPORT_SYMBOL_GPL(zbud_reclaim_page);
> +
> +/**
> + * zbud_map() - maps the allocation associated with the given handle
> + * @pool: pool in which the allocation resides
> + * @handle: handle associated with the allocation to be mapped
> + *
> + * While trivial for zbud, the mapping functions for others allocators
> + * implementing this allocation API could have more complex information encoded
> + * in the handle and could create temporary mappings to make the data
> + * accessible to the user.
> + *
> + * Returns: a pointer to the mapped allocation
> + */
> +void *zbud_map(struct zbud_pool *pool, unsigned long handle)
> +{
> + return (void *)(handle);
> +}
> +EXPORT_SYMBOL_GPL(zbud_map);
> +
> +/**
> + * zbud_unmap() - maps the allocation associated with the given handle
> + * @pool: pool in which the allocation resides
> + * @handle: handle associated with the allocation to be unmapped
> + */
> +void zbud_unmap(struct zbud_pool *pool, unsigned long handle)
> +{
> +}
> +EXPORT_SYMBOL_GPL(zbud_unmap);
> +
> +/**
> + * zbud_get_pool_size() - gets the zbud pool size in pages
> + * @pool: pool whose size is being queried
> + *
> + * Returns: size in pages of the given pool
> + */
> +int zbud_get_pool_size(struct zbud_pool *pool)
> +{
> + return atomic_read(&pool->pages_nr);

Should hold pool->lock?
I saw some other place dec/inc pool->pages_nr with holding pool->lock.

> +}
> +EXPORT_SYMBOL_GPL(zbud_get_pool_size);
> +
> +static int __init init_zbud(void)
> +{
> + /* Make sure we aren't overflowing the underlying struct page */
> + BUILD_BUG_ON(sizeof(struct zbud_page) != sizeof(struct page));
> + /* Make sure we can represent any chunk offset with a u16 */
> + BUILD_BUG_ON(sizeof(u16) * BITS_PER_BYTE < PAGE_SHIFT - CHUNK_SHIFT);
> + pr_info("loaded\n");
> + return 0;
> +}
> +
> +static void __exit exit_zbud(void)
> +{
> + pr_info("unloaded\n");
> +}
> +
> +module_init(init_zbud);
> +module_exit(exit_zbud);
> +
> +MODULE_LICENSE("GPL");
> +MODULE_AUTHOR("Seth Jennings <sjenning@linux.vnet.ibm.com>");
> +MODULE_DESCRIPTION("Buddy Allocator for Compressed Pages");
>

--
Regards,
-Bob


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