Messages in this thread Patch in this message | | | From | Lubomir Rintel <> | Subject | [RESEND PATCH] drm/radeon: Don't limit fb console on 32M cards to 8 bpp | Date | Fri, 15 Nov 2013 16:06:32 +0100 |
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The comment suggests that intention was to limit 16M cards to save memory while code did something a bit different.
32bpp is a lot more useful with today's apps, such as Weston's fbdev backend and 32M cards are probably hardly used in apps where dedicating a bit more to pinned console would matter.
Signed-off-by: Lubomir Rintel <lkundrak@v3.sk> --- drivers/gpu/drm/radeon/radeon_fb.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/drivers/gpu/drm/radeon/radeon_fb.c b/drivers/gpu/drm/radeon/radeon_fb.c index 665ced3..cef3bc7 100644 --- a/drivers/gpu/drm/radeon/radeon_fb.c +++ b/drivers/gpu/drm/radeon/radeon_fb.c @@ -344,7 +344,7 @@ int radeon_fbdev_init(struct radeon_device *rdev) int ret; /* select 8 bpp console on RN50 or 16MB cards */ - if (ASIC_IS_RN50(rdev) || rdev->mc.real_vram_size <= (32*1024*1024)) + if (ASIC_IS_RN50(rdev) || rdev->mc.real_vram_size <= (16*1024*1024)) bpp_sel = 8; rfbdev = kzalloc(sizeof(struct radeon_fbdev), GFP_KERNEL); -- 1.7.1
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