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SubjectRe: [PATCH 5/5] OF: Introduce utility helper functions
Date
On Tue,  5 Nov 2013 19:50:16 +0200, Pantelis Antoniou <panto@antoniou-consulting.com> wrote:
> Introduce helper functions for working with the live DT tree.
>
> __of_free_property() frees a dynamically created property
> __of_free_tree() recursively frees a device node tree
> __of_copy_property() copies a property dynamically
> __of_create_empty_node() creates an empty node
> __of_find_node_by_full_name() finds the node with the full name
> and
> of_multi_prop_cmp() performs a multi property compare but without
> having to take locks.
>
> Signed-off-by: Pantelis Antoniou <panto@antoniou-consulting.com>

So, this all looks like private stuff, or stuff that belongs in
drivers/of/base.c. Can you move stuff around. I've made more comments
below.

g.

> ---
> drivers/of/Makefile | 2 +-
> drivers/of/util.c | 253 ++++++++++++++++++++++++++++++++++++++++++++++++++++
> include/linux/of.h | 59 ++++++++++++
> 3 files changed, 313 insertions(+), 1 deletion(-)
> create mode 100644 drivers/of/util.c
>
> diff --git a/drivers/of/Makefile b/drivers/of/Makefile
> index efd0510..9bc6d8c 100644
> --- a/drivers/of/Makefile
> +++ b/drivers/of/Makefile
> @@ -1,4 +1,4 @@
> -obj-y = base.o device.o platform.o
> +obj-y = base.o device.o platform.o util.o
> obj-$(CONFIG_OF_FLATTREE) += fdt.o
> obj-$(CONFIG_OF_PROMTREE) += pdt.o
> obj-$(CONFIG_OF_ADDRESS) += address.o
> diff --git a/drivers/of/util.c b/drivers/of/util.c
> new file mode 100644
> index 0000000..5117e2b
> --- /dev/null
> +++ b/drivers/of/util.c
> @@ -0,0 +1,253 @@
> +/*
> + * Utility functions for working with device tree(s)
> + *
> + * Copyright (C) 2012 Pantelis Antoniou <panto@antoniou-consulting.com>
> + * Copyright (C) 2012 Texas Instruments Inc.
> + *
> + * This program is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU General Public License
> + * version 2 as published by the Free Software Foundation.
> + */
> +
> +#include <linux/kernel.h>
> +#include <linux/module.h>
> +#include <linux/of.h>
> +#include <linux/of_device.h>
> +#include <linux/string.h>
> +#include <linux/ctype.h>
> +#include <linux/errno.h>
> +#include <linux/string.h>
> +#include <linux/slab.h>
> +#include <linux/err.h>
> +
> +/**
> + * __of_free_property - release the memory of an allocated property
> + * @prop: Property to release
> + *
> + * Release the memory of an allocated property only after checking
> + * that the property has been marked as OF_DYNAMIC.
> + * Only call on known allocated properties.
> + */
> +void __of_free_property(struct property *prop)
> +{
> + if (prop == NULL)
> + return;
> +
> + if (of_property_check_flag(prop, OF_DYNAMIC)) {
> + kfree(prop->value);
> + kfree(prop->name);
> + kfree(prop);
> + } else {
> + pr_warn("%s: property %p cannot be freed; memory is gone\n",
> + __func__, prop);
> + }
> +}
> +
> +/**
> + * __of_free_tree - release the memory of a device tree node and
> + * of all it's children + properties.
> + * @node: Device Tree node to release
> + *
> + * Release the memory of a device tree node and of all it's children.
> + * Also release the properties and the dead properties.
> + * Only call on detached node trees, and you better be sure that
> + * no pointer exist for any properties. Only safe to do if you
> + * absolutely control the life cycle of the node.
> + * Also note that the node is not removed from the all_nodes list,
> + * neither from the parent's child list; this should be handled before
> + * calling this function.
> + */
> +void __of_free_tree(struct device_node *node)
> +{
> + struct property *prop;
> + struct device_node *noden;
> +
> + /* sanity check */
> + if (!node)
> + return;
> +
> + /* free recursively any children */
> + while ((noden = node->child) != NULL) {
> + node->child = noden->sibling;
> + __of_free_tree(noden);
> + }
> +
> + /* free every property already allocated */
> + while ((prop = node->properties) != NULL) {
> + node->properties = prop->next;
> + __of_free_property(prop);
> + }
> +
> + /* free dead properties already allocated */
> + while ((prop = node->deadprops) != NULL) {
> + node->deadprops = prop->next;
> + __of_free_property(prop);
> + }
> +
> + if (of_node_check_flag(node, OF_DYNAMIC)) {
> + kfree(node->type);
> + kfree(node->name);
> + kfree(node);
> + } else {
> + pr_warn("%s: node %p cannot be freed; memory is gone\n",
> + __func__, node);
> + }
> +}

All of the above is potentially dangerous. There is no way to determine
if anything still holds a reference to a node. The proper way to handle
removal of properties is to have a release method when the last
of_node_put is called.

> +
> +/**
> + * __of_copy_property - Copy a property dynamically.
> + * @prop: Property to copy
> + * @flags: Allocation flags (typically pass GFP_KERNEL)
> + *
> + * Copy a property by dynamically allocating the memory of both the
> + * property stucture and the property name & contents. The property's
> + * flags have the OF_DYNAMIC bit set so that we can differentiate between
> + * dynamically allocated properties and not.
> + * Returns the newly allocated property or NULL on out of memory error.
> + */

What do you intend the use-case to be for this function? Will the
duplicated property be immediately modified? If so, what happens if the
property needs to be grown in size?

> +struct property *__of_copy_property(const struct property *prop, gfp_t flags)
> +{
> + struct property *propn;
> +
> + propn = kzalloc(sizeof(*prop), flags);
> + if (propn == NULL)
> + return NULL;
> +
> + propn->name = kstrdup(prop->name, flags);
> + if (propn->name == NULL)
> + goto err_fail_name;
> +
> + if (prop->length > 0) {
> + propn->value = kmalloc(prop->length, flags);
> + if (propn->value == NULL)
> + goto err_fail_value;
> + memcpy(propn->value, prop->value, prop->length);
> + propn->length = prop->length;
> + }
> +
> + /* mark the property as dynamic */
> + of_property_set_flag(propn, OF_DYNAMIC);
> +
> + return propn;
> +
> +err_fail_value:
> + kfree(propn->name);
> +err_fail_name:
> + kfree(propn);
> + return NULL;
> +}
> +
> +/**
> + * __of_create_empty_node - Create an empty device node dynamically.
> + * @name: Name of the new device node
> + * @type: Type of the new device node
> + * @full_name: Full name of the new device node
> + * @phandle: Phandle of the new device node
> + * @flags: Allocation flags (typically pass GFP_KERNEL)
> + *
> + * Create an empty device tree node, suitable for further modification.
> + * The node data are dynamically allocated and all the node flags
> + * have the OF_DYNAMIC & OF_DETACHED bits set.
> + * Returns the newly allocated node or NULL on out of memory error.
> + */
> +struct device_node *__of_create_empty_node(
> + const char *name, const char *type, const char *full_name,
> + phandle phandle, gfp_t flags)

I would like to see a user of this function in the core DT paths that
allocate nodes. It will make for less chance of breakage if the fdt and
pdt paths change something, but this function isn't updated.

g.

> +{
> + struct device_node *node;
> +
> + node = kzalloc(sizeof(*node), flags);
> + if (node == NULL)
> + return NULL;
> +
> + node->name = kstrdup(name, flags);
> + if (node->name == NULL)
> + goto err_return;
> +
> + node->type = kstrdup(type, flags);
> + if (node->type == NULL)
> + goto err_return;
> +
> + node->full_name = kstrdup(full_name, flags);
> + if (node->type == NULL)
> + goto err_return;

Again, who do you expect the user of this function to be? If it is part
of unflattening an overlay tree, is there a reason that the passed in
names cannot be used directly instead of kmallocing them?

> +
> + node->phandle = phandle;
> + kref_init(&node->kref);
> + of_node_set_flag(node, OF_DYNAMIC);
> + of_node_set_flag(node, OF_DETACHED);
> +
> + return node;
> +
> +err_return:
> + __of_free_tree(node);
> + return NULL;
> +}
> +
> +/**
> + * __of_find_node_by_full_name - Find a node with the full name recursively
> + * @node: Root of the tree to perform the search
> + * @full_name: Full name of the node to find.
> + *
> + * Find a node with the give full name by recursively following any of
> + * the child node links.
> + * Returns the matching node, or NULL if not found.
> + * Note that the devtree lock is not taken, so this function is only
> + * safe to call on either detached trees, or when devtree lock is already
> + * taken.
> + */
> +struct device_node *__of_find_node_by_full_name(struct device_node *node,
> + const char *full_name)

Sounds like something that should be in drivers/of/base.c

> +{
> + struct device_node *child, *found;
> +
> + if (node == NULL)
> + return NULL;
> +
> + /* check */
> + if (of_node_cmp(node->full_name, full_name) == 0)
> + return node;
> +
> + __for_each_child_of_node(node, child) {
> + found = __of_find_node_by_full_name(child, full_name);
> + if (found != NULL)
> + return found;
> + }

I'm not a huge fan of recursive calls. Why doesn't a slightly modified
of_fund_node_by_name() work here?

I agree that of_find_node_by_name is not particularly elegant and it
would be good to have something more efficient, but it works and
following the same method would be consistent.

> +
> + return NULL;
> +}
> +
> +/**
> + * of_multi_prop_cmp - Check if a property matches a value
> + * @prop: Property to check
> + * @value: Value to check against
> + *
> + * Check whether a property matches a value, using the standard
> + * of_compat_cmp() test on each string. It is similar to the test

of_compat_cmp() is only for compatible strings, and it purely to paper
over the way different OFW implementations work. Don't use the same
function. Don't use it for any property other than compatible because
that will just encourage bad behaviour.

> + * of_device_is_compatible() makes, but it can be performed without
> + * taking the devtree_lock, which is required in some cases.
> + * Returns 0 on a match, -1 on no match.

That's what __of_device_is_compatible() is for. It is a version of the
function that doesn't take the lock.

> + */
> +int of_multi_prop_cmp(const struct property *prop, const char *value)
> +{
> + const char *cp;
> + int cplen, vlen, l;
> +
> + if (prop == NULL || value == NULL)
> + return -1;
> +
> + cp = prop->value;
> + cplen = prop->length;
> + vlen = strlen(value);
> +
> + while (cplen > 0) {
> + if (of_compat_cmp(cp, value, vlen) == 0)
> + return 0;
> + l = strlen(cp) + 1;
> + cp += l;
> + cplen -= l;
> + }
> +
> + return -1;
> +}
> +
> diff --git a/include/linux/of.h b/include/linux/of.h
> index a56c450..9d69bd2 100644
> --- a/include/linux/of.h
> +++ b/include/linux/of.h
> @@ -662,4 +662,63 @@ extern void proc_device_tree_update_prop(struct proc_dir_entry *pde,
> struct property *oldprop);
> #endif
>
> +/**
> + * General utilities for working with live trees.
> + *
> + * All functions with two leading underscores operate
> + * without taking node references, so you either have to
> + * own the devtree lock or work on detached trees only.
> + */
> +
> +#ifdef CONFIG_OF
> +
> +/* iterator for internal use; not references, neither affects devtree lock */
> +#define __for_each_child_of_node(dn, chld) \
> + for (chld = (dn)->child; chld != NULL; chld = chld->sibling)
> +
> +void __of_free_property(struct property *prop);
> +void __of_free_tree(struct device_node *node);
> +struct property *__of_copy_property(const struct property *prop, gfp_t flags);
> +struct device_node *__of_create_empty_node( const char *name,
> + const char *type, const char *full_name,
> + phandle phandle, gfp_t flags);
> +struct device_node *__of_find_node_by_full_name(struct device_node *node,
> + const char *full_name);
> +int of_multi_prop_cmp(const struct property *prop, const char *value);
> +
> +#else /* !CONFIG_OF */
> +
> +#define __for_each_child_of_node(dn, chld) \
> + while (0)
> +
> +static inline void __of_free_property(struct property *prop) { }
> +
> +static inline void __of_free_tree(struct device_node *node) { }
> +
> +static inline struct property *__of_copy_property(const struct property *prop,
> + gfp_t flags)
> +{
> + return NULL;
> +}
> +
> +static inline struct device_node *__of_create_empty_node( const char *name,
> + const char *type, const char *full_name,
> + phandle phandle, gfp_t flags)
> +{
> + return NULL;
> +}
> +
> +static inline struct device_node *__of_find_node_by_full_name(struct device_node *node,
> + const char *full_name)
> +{
> + return NULL;
> +}
> +
> +static inline int of_multi_prop_cmp(const struct property *prop, const char *value)
> +{
> + return -1;
> +}
> +
> +#endif /* !CONFIG_OF */
> +
> #endif /* _LINUX_OF_H */
> --
> 1.7.12
>



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