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SubjectRe: [Linaro-mm-sig] [PATCH 4/7] fence: dma-buf cross-device synchronization (v11)
Op 31-01-13 10:32, Inki Dae schreef:
> Hi,
>
> below is my opinion.
>
>> +struct fence;
>> +struct fence_ops;
>> +struct fence_cb;
>> +
>> +/**
>> + * struct fence - software synchronization primitive
>> + * @refcount: refcount for this fence
>> + * @ops: fence_ops associated with this fence
>> + * @cb_list: list of all callbacks to call
>> + * @lock: spin_lock_irqsave used for locking
>> + * @priv: fence specific private data
>> + * @flags: A mask of FENCE_FLAG_* defined below
>> + *
>> + * the flags member must be manipulated and read using the appropriate
>> + * atomic ops (bit_*), so taking the spinlock will not be needed most
>> + * of the time.
>> + *
>> + * FENCE_FLAG_SIGNALED_BIT - fence is already signaled
>> + * FENCE_FLAG_ENABLE_SIGNAL_BIT - enable_signaling might have been called*
>> + * FENCE_FLAG_USER_BITS - start of the unused bits, can be used by the
>> + * implementer of the fence for its own purposes. Can be used in different
>> + * ways by different fence implementers, so do not rely on this.
>> + *
>> + * *) Since atomic bitops are used, this is not guaranteed to be the case.
>> + * Particularly, if the bit was set, but fence_signal was called right
>> + * before this bit was set, it would have been able to set the
>> + * FENCE_FLAG_SIGNALED_BIT, before enable_signaling was called.
>> + * Adding a check for FENCE_FLAG_SIGNALED_BIT after setting
>> + * FENCE_FLAG_ENABLE_SIGNAL_BIT closes this race, and makes sure that
>> + * after fence_signal was called, any enable_signaling call will have either
>> + * been completed, or never called at all.
>> + */
>> +struct fence {
>> + struct kref refcount;
>> + const struct fence_ops *ops;
>> + struct list_head cb_list;
>> + spinlock_t *lock;
>> + unsigned context, seqno;
>> + unsigned long flags;
>> +};
>> +
>> +enum fence_flag_bits {
>> + FENCE_FLAG_SIGNALED_BIT,
>> + FENCE_FLAG_ENABLE_SIGNAL_BIT,
>> + FENCE_FLAG_USER_BITS, /* must always be last member */
>> +};
>> +
> It seems like that this fence framework need to add read/write flags.
> In case of two read operations, one might wait for another one. But
> the another is just read operation so we doesn't need to wait for it.
> Shouldn't fence-wait-request be ignored? In this case, I think it's
> enough to consider just only write operation.
>
> For this, you could add the following,
>
> enum fence_flag_bits {
> ...
> FENCE_FLAG_ACCESS_READ_BIT,
> FENCE_FLAG_ACCESS_WRITE_BIT,
> ...
> };
>
> And the producer could call fence_init() like below,
> __fence_init(..., FENCE_FLAG_ACCESS_WRITE_BIT,...);
>
> With this, fence->flags has FENCE_FLAG_ACCESS_WRITE_BIT as write
> operation and then other sides(read or write operation) would wait for
> the write operation completion.
> And also consumer calls that function with FENCE_FLAG_ACCESS_READ_BIT
> so that other consumers could ignore the fence-wait to any read
> operations.
>
You can't put that information in the fence. If you use a fence to fence off a hardware memcpy operation,
there would be one buffer for which you would attach the fence in read mode and another buffer where you need
write access.

~Maarten



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