Messages in this thread | | | From | Steven Whitehouse <> | Subject | GFS2: Pre-pull patch posting | Date | Thu, 3 Jan 2013 11:50:06 +0000 |
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Hi,
Here are four small bug fixes for GFS2. There is no common theme here really, just a few items that were fixed recently. The first fixes lock name generation when the glock number is 0. The second fixes a race allocating reservation structures and the final two fix a performance issue by making small changes in the allocation code,
Steve.
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