Messages in this thread | | | Date | Thu, 26 Apr 2012 10:39:24 +0200 | From | Sascha Hauer <> | Subject | Re: [PATCH] clk: Use a separate struct for holding init data. |
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On Wed, Apr 25, 2012 at 10:58:56PM -0700, Saravana Kannan wrote: > Create a struct clk_init_data to hold all data that needs to be passed from > the platfrom specific driver to the common clock framework during clock > registration. Add a pointer to this struct inside clk_hw. > > This has several advantages: > * Completely hides struct clk from many clock platform drivers and static > clock initialization code that don't care for static initialization of > the struct clks. > * For platforms that want to do complete static initialization, it removed > the need to directly mess with the struct clk's fields while still > allowing to statically allocate struct clk. This keeps the code more > future proof even if they include clk-private.h. > * Simplifies the generic clk_register() function and allows adding optional > fields in the future without modifying the function signature. > * Simplifies the static initialization of clocks on all platforms by > removing the need for forward delcarations or convoluted macros.
Can we please stop messing with the function prototypes? So you prefer passing a struct to clk_register which is fine and yes, it may have advantages. But do we really need to change the prototype? Why can't we just add a new function?
I am generally open to do these changes, but we have come to the point where people actually want to *use* the clock framework instead of rebasing their stuff onto the latest patches.
Sascha
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