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SubjectRe: [PATCH] clk: Use a separate struct for holding init data.
On Wed, Apr 25, 2012 at 10:58:56PM -0700, Saravana Kannan wrote:
> Create a struct clk_init_data to hold all data that needs to be passed from
> the platfrom specific driver to the common clock framework during clock
> registration. Add a pointer to this struct inside clk_hw.
>
> This has several advantages:
> * Completely hides struct clk from many clock platform drivers and static
> clock initialization code that don't care for static initialization of
> the struct clks.
> * For platforms that want to do complete static initialization, it removed
> the need to directly mess with the struct clk's fields while still
> allowing to statically allocate struct clk. This keeps the code more
> future proof even if they include clk-private.h.
> * Simplifies the generic clk_register() function and allows adding optional
> fields in the future without modifying the function signature.
> * Simplifies the static initialization of clocks on all platforms by
> removing the need for forward delcarations or convoluted macros.

Can we please stop messing with the function prototypes? So you prefer
passing a struct to clk_register which is fine and yes, it may have
advantages. But do we really need to change the prototype? Why can't we
just add a new function?

I am generally open to do these changes, but we have come to the point
where people actually want to *use* the clock framework instead of
rebasing their stuff onto the latest patches.

Sascha

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