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SubjectRe: [PATCH 4/6 OPTION-A version 3] completion: Add new wait_for_completion_timeout_state
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On Mon, 2012-03-26 at 19:33 -0700, Boaz Harrosh wrote:
> +int __sched
> +wait_for_completion_timeout_state(struct completion *x,
> + unsigned long timeout, int state)
> +{
> + long t;
> + int ret;
> +
> + if (!timeout)
> + timeout = MAX_SCHEDULE_TIMEOUT;
> +
> + switch (state) {
> + default:
> + WARN_ON_ONCE(1);
> + /* fall through */
> + case 0:
> + state = TASK_UNINTERRUPTIBLE;
> + break;
> + case TASK_KILLABLE:
> + case TASK_INTERRUPTIBLE:
> + break;
> + }

Don't do this, just pass in TASK_UNINTERRUPTIBLE (or TASK_NORMAL)
whatever you like/need.

Don't fudge it by over-loading TASK_RUNNING (aka. 0).

> + t = wait_for_common(x, timeout, state);
> + if (likely(t > 0)) {
> + ret = 0;
> + } else {
> + if (t < 0)
> + ret = t;
> + else
> + ret = -ETIMEDOUT;
> + }
> + return ret;

Again, why wreck an entirely reasonable return code and break with the
rest of the API.

> +}
> +EXPORT_SYMBOL(wait_for_completion_timeout_state);


So I'm fine with adding wait_for_completion_timeout_state(), but make it
look and smell like wait_for_completion_timeout() and use a proper
state, like wake_up_state().

IOW:

unsigned long __sched
wait_for_completion_timeout_state(struct completion *x,
unsigned long timeout,
unsigned int state)
{
return wait_for_common(x, timeout, state);
}
EXPORT_SYMBOL(wait_for_completion_timeout_state);




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