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Subject[ 130/171] libceph: define and use an explicit CONNECTED state
Date
3.4-stable review patch.  If anyone has any objections, please let me know.

------------------

From: Alex Elder <elder@inktank.com>

(cherry picked from commit e27947c767f5bed15048f4e4dad3e2eb69133697)

There is no state explicitly defined when a ceph connection is fully
operational. So define one.

It's set when the connection sequence completes successfully, and is
cleared when the connection gets closed.

Be a little more careful when examining the old state when a socket
disconnect event is reported.

Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
---
include/linux/ceph/messenger.h | 1 +
net/ceph/messenger.c | 9 +++++++--
2 files changed, 8 insertions(+), 2 deletions(-)

--- a/include/linux/ceph/messenger.h
+++ b/include/linux/ceph/messenger.h
@@ -120,6 +120,7 @@ struct ceph_msg_pos {
*/
#define CONNECTING 1
#define NEGOTIATING 2
+#define CONNECTED 5
#define STANDBY 8 /* no outgoing messages, socket closed. we keep
* the ceph_connection around to maintain shared
* state with the peer. */
--- a/net/ceph/messenger.c
+++ b/net/ceph/messenger.c
@@ -463,6 +463,7 @@ void ceph_con_close(struct ceph_connecti
ceph_pr_addr(&con->peer_addr.in_addr));
clear_bit(NEGOTIATING, &con->state);
clear_bit(CONNECTING, &con->state);
+ clear_bit(CONNECTED, &con->state);
clear_bit(STANDBY, &con->state); /* avoid connect_seq bump */
set_bit(CLOSED, &con->state);

@@ -1564,6 +1565,7 @@ static int process_connect(struct ceph_c
}
clear_bit(NEGOTIATING, &con->state);
clear_bit(CONNECTING, &con->state);
+ set_bit(CONNECTED, &con->state);
con->peer_global_seq = le32_to_cpu(con->in_reply.global_seq);
con->connect_seq++;
con->peer_features = server_feat;
@@ -2114,6 +2116,7 @@ more:
prepare_read_ack(con);
break;
case CEPH_MSGR_TAG_CLOSE:
+ clear_bit(CONNECTED, &con->state);
set_bit(CLOSED, &con->state); /* fixme */
goto out;
default:
@@ -2190,11 +2193,13 @@ static void con_work(struct work_struct
mutex_lock(&con->mutex);
restart:
if (test_and_clear_bit(SOCK_CLOSED, &con->flags)) {
- if (test_and_clear_bit(CONNECTING, &con->state)) {
+ if (test_and_clear_bit(CONNECTED, &con->state))
+ con->error_msg = "socket closed";
+ else if (test_and_clear_bit(CONNECTING, &con->state)) {
clear_bit(NEGOTIATING, &con->state);
con->error_msg = "connection failed";
} else {
- con->error_msg = "socket closed";
+ con->error_msg = "unrecognized con state";
}
goto fault;
}



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