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SubjectRe: V4L2 & request_module("char-major-...")
From
Hans Verkuil wrote:
> Hi all,
>
> I'm in the process of converting v4l2-dev.c (2.6.27, in earlier kernels
> it was called videodev.c) from using register_chrdev() to using
> register_chrdev_region() and cdev_add().
>
> The problem I have is that register_chrdev provides a file_operations
> struct. The video_open() function in there performs this piece of code
> when a video device is opened:
>
> vfl = video_device[minor];
> if (vfl == NULL) {
> mutex_unlock(&videodev_lock);
> request_module("char-major-%d-%d", VIDEO_MAJOR, minor);
> mutex_lock(&videodev_lock);
> vfl = video_device[minor];
> if (vfl == NULL) {
> mutex_unlock(&videodev_lock);
> unlock_kernel();
> return -ENODEV;
> }
> }
>
> It checks if a V4L2 driver registered this particular minor, if not then
> it tries to load the appropriate module with a char-major-x-x alias. If
> still no luck, then we bail out.
>
> Now, as I understand it this can only happen if someone used mknod to
> create device nodes and is not using udev. It's not clear to me however
> how this can ever work: the char-major alias relies on the fact that
> someone has to link the minor number with an actual V4L driver, but you
> do not generally know what minor number will be used by a specific
> driver (depends on load order, etc). Or am I missing something?
>
> My questions are:
>
> 1) is this code still relevant?
>
The code is relevant as long as v4l2-dev allocs and associates a block
of minor number with it's fops.
> 2) if so, how can I replace this code when I switch to cdev since in
> that case there is no longer a video_open() that can be used for this.
>
It's interesting that you mention this, I've examined this same problem.
Essentially, if v4l2-dev only calls cdev_add on minor numbers which have
been used, there is no need to keep the request_module call in
video_open. Since v4l2-dev currently calls register_chrdev in
videodev_init, cdev_add is always called on the entire block. If
register_chrdev_region is used instead, cdev_add can be called during
video_register_device_index and the call to request_module can be removed.
> 3) I also saw after some googling this proposed patch:
> http://linux.derkeiler.com/Mailing-Lists/Kernel/2003-09/2925.html
> It adds a MODULE_ALIAS_CHARDEV_MAJOR line for videodev.c. Either this
> patch was never applied or quickly removed in videodev.c since it's not
> there. I'm not sure how this relates to the request_module in the
> current code and whether it should be added after all or not.
>
I haven't reviewed this patch, but converting v4l2-dev to use
register_chrdev_region is rather trivial. However, removing video_open
can't be done without a) patching char_dev or b) reference counting the
video_device struct. v4l2-dev currently uses a static fops which
references video_open. The dependency on v4l2-dev's fops can be removed
if the cdev struct passed to cdev_add is initialized with the the fops
provided by drivers which use v4l2-dev. This means a cdev struct would
be needed for every video_device struct created. Embedding the cdev
struct in the video_device struct and using cdev_init would surely solve
this problem, but it exposes another problem.

The problem results from how the cdev struct is reference counted.
Taking a close look at char_dev you'll see that the reference count of
the kobject in the cdev struct is initialized during cdev_init or
cdev_alloc, incremented during cdev_open, and decremented during
cdev_del and __fputs(file_table.c) using cdev_get and cdev_put. Once
cdev's kobject reference count reaches 0, cdev_default_release or
cdev_dynamic_release will be called to cleanup or free the struct
depending on how it was initialized. Unfortunately, cdev_default_release
nor cdev_dynamic_release provide a way to synchronize freeing of the
containing struct. Thus, if a cdev struct is embedded into the
video_device struct, the video_device struct must be reference counted
in the same way which essentially ensures keeping video_open and the
addition of video_close. The alternative is to add an optional release
callback to the cdev struct and call that function during
cdev_default_release and cdev_dynamic_release so that the containing
video_device struct may be freed properly.

In addition to the above problem, there is the issue of sysfs. The
video_device struct has a release callback, but it's use is far from
correct. Currently this callback _always_ occurs in
video_unregister_device when unregister_device is called. If a cdev
struct is embedded in the video_device struct, this would certainly
result in the freeing of the cdev struct at an inappropriate time. Some
thought will have to be given about how to handle this properly.
Personally, I believe the kobject callback (video_release) should only
free sysfs related structures and not the entire video_device struct,
like soo many drivers currently do.

I have some patches which address all of the above issues, but I have
not had time to thoroughly test them and have therefore not yet
submitted them. I'd be willing to send them to you if you're interested.

Regards,

David Ellingsworth
> I had a hard time finding any useful information about this, so I hope
> someone can shed some light on this. It's the last piece of the puzzle
> that I need before I can drag the old and venerable v4l2-dev.c formerly
> known as videodev.c into the 21st century :-)
>
> Regards,
>
> Hans
>
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>



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