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SubjectRE: [PATCH] give elf_check_arch() a chance for checking endian mismatch

> -----Original Message-----
> From: []
> Sent: Sunday, March 23, 2008 1:06 PM
> To: Roy Lee
> Cc:
> Subject: Re: [PATCH] give elf_check_arch() a chance for checking endian
> mismatch
> On Thu, 20 Mar 2008 03:03:30 +0800, Roy Lee said:
> (Sorry for late reply, catching up finally)
> > I'd like to warn for endianess mismatch, or unsupported feature(
> > hardware float point support) when loading an ELF file.
> > - if (loc->elf_ex.e_type != ET_EXEC && loc->elf_ex.e_type !=
> > - goto out;
> > if (!elf_check_arch(&loc->elf_ex))
> > goto out;
> > + if (loc->elf_ex.e_type != ET_EXEC && loc->elf_ex.e_type !=
> > + goto out;
> It would seem to me that if it isn't an ET_EXEC or ET_DYN, the question of
> whether it passes elf_check_arch() would be rather moot? In any case, you
> don't get to actually *warn* for it, because you end up with a 'goto out'
> in either case, and elf_check_arch is a pretty small macro on most archs.

Endianness mismatch is not uncommon for bi-endian processors if their user
carefully choose their tool-chain or missing flags during compilation.
It makes sense to add some logics for checking and issuing warning when this

Without changing the order of elf_check_arch(), even if the loaded file is
ET_EXEC or ET_DYN, wrong endianness result in misinterpretation of
'elf_ex.e_type', and
end up skipping elf_check_arch() in which we implement endianness checking
as well as
other ABI checking logics.

Changing the order of elf_check_arch() should not break current logics on
most archs.
If the loaded file isn't an ET_EXEC, ET_DYN or even not an ELF at all,
it has great chance to return false in the elf_check_arch() since the loaded

file will not satisfy their checking logic. Even if that's not the case, the
checking of ET_EXEC and ET_DYN will still redirect the flow to 'goto out'.

> Also, if you change the order there, do you want to also change the order
> in load_elf_interp(), where the equivalent test is done?

Yes, I forgot to add them :)

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