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Subject[PATCH 30/31] sound: Make static
Sparse asked whether these could be static.

Signed-off-by: Roel Kluin <roel.kluin@gmail.com>
---
sound/usb/usx2y/usb_stream.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/sound/usb/usx2y/usb_stream.c b/sound/usb/usx2y/usb_stream.c
index ff23cc1..70b9635 100644
--- a/sound/usb/usx2y/usb_stream.c
+++ b/sound/usb/usx2y/usb_stream.c
@@ -276,7 +276,8 @@ static void subs_set_complete(struct urb **urbs, void (*complete)(struct urb *))
}
}

-int usb_stream_prepare_playback(struct usb_stream_kernel *sk, struct urb *inurb)
+static int usb_stream_prepare_playback(struct usb_stream_kernel *sk,
+ struct urb *inurb)
{
struct usb_stream *s = sk->s;
struct urb *io;


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