Messages in this thread | | | Subject | Re: [PATCH 1/3] Implement emulator_write_phys() | From | Anthony Liguori <> | Date | Mon, 27 Aug 2007 13:09:42 -0500 |
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On Mon, 2007-08-27 at 18:45 +0300, Avi Kivity wrote: > Anthony Liguori wrote: > > Since a hypercall may span two pages and is a gva, we need a function to write > > to a gva that may span multiple pages. emulator_write_phys() seems like the > > logical choice for this. > > > > @@ -962,8 +962,35 @@ static int emulator_write_std(unsigned long addr, > > unsigned int bytes, > > struct kvm_vcpu *vcpu > > I think that emulator_write_emulated(), except for being awkwardly > named, should do the job. We have enough APIs.
I'll drop this patch. My mistakenly thought emulator_write_emulated() took a GPA. Thanks!
Regards,
Anthony Liguori
> But! We may not overwrite the hypercall instruction while a vcpu may be > executing, since there's no atomicity guarantee for code fetch. We have > to to be out of guest mode while writing that insn. >
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