Messages in this thread | | | Date | Fri, 26 May 2006 17:39:13 +0000 | From | Pavel Machek <> | Subject | Re: OpenGL-based framebuffer concepts |
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Hi!
> >I am currently looking for some information or help in > >making the Framebuffer > >devices use DRM and setting up a userspace system that > >interfaces with the > >DRM backed framebuffer device to provide full 2D and 3D > >acceleration of all > >supported features and *userspace* emulation of the > >unsupported stuff. > > The first step is to provide some sort of communication > between the > DRM and fb drivers so they know the other one exists, > > previous attempts at this by myself have come apart in > the device > model which just plainly cannot support this without > adding a couple > of dirty hacks,
Could fb and drm simply be 'merged' into one driver (at least as far as rest of system is concerned)? That should have no driver model issues...? Pavel -- Thanks for all the (sleeping) penguins. - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/
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