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    SubjectRe: interactive task starvation
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    On Wed, 2006-03-22 at 01:19 +1100, Con Kolivas wrote:
    > On Wednesday 22 March 2006 01:17, Mike Galbraith wrote:
    > > On Wed, 2006-03-22 at 00:53 +1100, Con Kolivas wrote:
    > > > The yardstick for changes is now the speed of 'ls' scrolling in the
    > > > console. Where exactly are those extra cycles going I wonder? Do you
    > > > think the scheduler somehow makes the cpu idle doing nothing in that
    > > > timespace? Clearly that's not true, and userspace is making something
    > > > spin unnecessarily, but we're gonna fix that by modifying the
    > > > scheduler.... sigh
    > >
    > > *Blink*
    > >
    > > Are you having a bad hair day??
    >
    > My hair is approximately 3mm long so it's kinda hard for that to happen.
    >
    > What you're fixing with unfairness is worth pursuing. The 'ls' issue just
    > blows my mind though for reasons I've just said. Where are the magic cycles
    > going when nothing else is running that make it take ten times longer?

    What I was talking about when I mentioned scrolling was rendering.

    -Mike

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