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    SubjectRe: oops pauser.
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    Date
    On Iau, 2006-01-05 at 15:52 -0500, Dave Jones wrote:
    > The huge number of oopses never hit the logs.
    > They either hit early in boot before syslog is even running, or
    > they kill the box.

    So you don't need a two minute delay for those because as you said it
    froze the box
    >
    > > and continuing generally will hang the box
    > > stopping the scroll keys being used or dmesg being used to get the data
    > > out.
    >
    > This is exactly the problem this patch addresses.
    > The 'scroll keys' do not work in cases where we lock up after an oops.

    And in those cases the 2 minute freeze is meaningless

    > The real-world disagrees with you. In the few weeks it's been in Fedora,
    > several previously undiagnosable oopses were caught, and even *users*
    > agreed it was a useful addition. If the two minutes is excessive, we can
    > lower it, or even make it a boot-option.

    Any change will capture different oopses. A boot option isnt a bad idea,
    or for that matter also truncating the call trace to the *top* few (or
    as Bryce suggested on irc reversing the printing order)

    > Another possibility is instantly continuing after a keypress.

    If the input layer is running that would be sensible.

    > > The console has awareness of graphic/text mode at all times and knows
    > > what is going on. Why not use that information if you must go this way ?
    >
    > If we've just oopsed, the console may have no awareness of what day it is,
    > yet alone anything about video modes. I'm not entirely sure what you're
    > suggesting, but it gives me the creeps. Are you talking about switching
    > away from X back to a tty when we oops?

    Well you could try and do that but I was more thinking that if the
    console has been told we are in graphics mode then the 2 minute delay
    shouldn't occur.

    Alan

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