Messages in this thread | ![/](/images/icornerl.gif) | | Date | Wed, 2 Feb 2005 16:50:05 +0100 | From | Gábor Lénárt <> | Subject | Re: Accelerated frame buffer functions |
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On Wed, Feb 02, 2005 at 03:21:55PM +0100, Haakon Riiser wrote: > > X-Windows already does this. > > Yeah, I thought the X11 fbdev driver supported acceleration, but not > according to its manpage: > > fbdev is an Xorg driver for framebuffer devices. This is a > non-accelerated driver [...]
Yepp, it would be cool, to move every low level graphical operation to the framebuffer devices ... So no more 'I would like to use framebuffer console _AND_ X at the same time without disturbing each other' problem, and also if X segfaults or such, consolse will not remain in unusable state. Also a solid low level graphical operation layer should provide even 3D acceleration for fbdev capable (but not X!) apps and of course for the X server ... without conflicting each other :) DirectFB seems to be a good idea anyway ...
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