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SubjectRe: [PATCH] CS461x gameport code isn't being included in build
On Sat, 4 Dec 2004, Ron Murray wrote:

> I've found a typo in drivers/input/gameport/Makefile in kernel
> 2.6.9 which effectively prevents the CS461x gameport code from
> being included. Here's the diff:

Good catch Ron (I thought I noticed that this wasn't being built), but
your patch appears to have been whitespace damaged.

Vojtech, here's one that should apply cleanly.

thanks,

-- Cal

> Signed-off-by: Ron Murray <rjmx@rjmx.net>

Signed-off-by: Cal Peake <cp@absolutedigital.net>

--- linux-2.6.10-rc3/drivers/input/gameport/Makefile 2004-10-18 17:53:06.000000000 -0400
+++ linux-2.6.10-rc3-1/drivers/input/gameport/Makefile 2004-12-05 06:26:15.000000000 -0500
@@ -5,7 +5,7 @@
# Each configuration option enables a list of files.

obj-$(CONFIG_GAMEPORT) += gameport.o
-obj-$(CONFIG_GAMEPORT_CS461X) += cs461x.o
+obj-$(CONFIG_GAMEPORT_CS461x) += cs461x.o
obj-$(CONFIG_GAMEPORT_EMU10K1) += emu10k1-gp.o
obj-$(CONFIG_GAMEPORT_FM801) += fm801-gp.o
obj-$(CONFIG_GAMEPORT_L4) += lightning.o
-
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