Messages in this thread | | | Date | Fri, 18 Jul 2003 17:50:07 +0200 | From | Mike Galbraith <> | Subject | Re: [PATCH] O6int for interactivity |
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At 12:24 AM 7/19/2003 +1000, Con Kolivas wrote: >On Fri, 18 Jul 2003 20:18, Mike Galbraith wrote: > > At 04:34 PM 7/18/2003 +1000, Nick Piggin wrote: > > >Mike Galbraith wrote: > > That _might_ (add salt) be priorities of kernel threads dropping too low. > >Is there any good reason for the priorities of kernel threads to vary at all? >In the original design they are subject to the same interactivity changes as >other processes and I've maintained that but I can't see a good reason for it >and plan to change it unless someone tells me otherwise.
They're so light now days that I never see them change. I set bonus manually to MAX_BONUS/2 in the last numbers posted.
-Mike
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