Messages in this thread | ![/](/images/icornerl.gif) | | Date | Thu, 19 Jun 2003 19:31:07 +0200 | From | Mike Galbraith <> | Subject | Re: [PATCH] sleep_decay for interactivity 2.5.72 - testers needed |
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At 02:02 AM 6/20/2003 +1000, Con Kolivas wrote: >On Fri, 20 Jun 2003 01:47, Mike Galbraith wrote: > > At 12:05 AM 6/20/2003 +1000, Con Kolivas wrote: > > >Testers required. A version for -ck will be created soon. > > > > That idea definitely needs some refinement. > >Actually no it needs a bugfix even more than a refinement! > >The best_sleep_decay should be 60, NOT 60*Hz
Ok. Now it acts as you described.
thud is also now THUD though, and a parallel kernel build goes insane pretty much instantly. On the bright side, process_load seems to have lost it's ability to crawl up (under X) and starve new processes forever.
-Mike
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