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SubjectRe: [PATCH] Use correct x86 reboot vector
On Sun, 11 May 2003, Eric W. Biederman wrote:

> The remapping is quite common but it usually happens that after bootup:
> 0xf0000-0xfffff is shadowed RAM. While 0xffff0000-0xffffffff still points
> to the rom chip.
>
> Now if someone could tell me how to do a jump to 0xffff0000:0xfff0 in real
> mode I would find that very interesting.

Have you ever heard about unreal mode ? But I do not think that a reset
has to start over there. I do not think that exist hw/sw that expect that
reset address to be 0xfffffff0 instead of 0x000ffff0, since they map the
same content.



- Davide

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