Messages in this thread | | | Date | Mon, 31 Mar 2003 19:28:38 -0800 (PST) | From | Wayne Whitney <> | Subject | Re: [BUG] 2.5.65: Caching MSR_IA32_SYSENTER_CS kills dosemu |
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On Mon, 31 Mar 2003, Linus Torvalds wrote:
> Can you check dosemu in text mode to see if the kernel prints out > anything. I realize that not many things are relevant in text mode, but > I have this memory of dosemu at least historically supporting it. Maybe > not any more.
OK, running dosemu at the console does not cause a lock up. More specifically: just running dosemu doesn't cause a lock up ever. To get it to lock up, I have to run this game I play. Under X, just running the game and waiting at the game's main menu causes the lock up in a couple minutes. At the console, the game's graphics mode is not supported, so I get a blank screen. But if I run the game blind and wait at the main menu, there is never a lock up.
Also, it seems that turning off preempt makes the problem go away. At least, I haven't got any lockups yet.
Cheers, Wayne
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