Messages in this thread | | | Date | Sun, 25 Jul 1999 01:38:13 -0500 (CDT) | From | Oliver Xymoron <> | Subject | Re: real-time threaded IO with low latency (audio) |
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On Sun, 25 Jul 1999, Steve Underwood wrote:
> Oliver Xymoron wrote: > > > On an unloaded system, yes, you can be clever with mlock() and pre-fault > > everything before going into your critical code, but the people who are > > begging for RT performance for multimedia stuff don't understand that it > > means running with basically no load and giving up tons of memory and not > > touching the disk, etc.. > > Isn't "real time multimedia without touching the disk" an oxymoron?
No. There's quite a bit of multimedia that's not realtime and quite a bit that doesn't touch the disk. The only part of video playback (or capture) that generally needs to be realtime is the transfer between frame buffers.
-- "Love the dolphins," she advised him. "Write by W.A.S.T.E.."
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