Messages in this thread | | | Date | Thu, 21 Jan 1999 00:45:13 +0000 | From | Ben Hutchings <> | Subject | Re: question about sblive and linux |
| |
On Wed, Jan 13, 1999 at 10:05:26AM +0100, Helge Hafting wrote: <snip> > > So, what we end up having to do is a lot of work to emulate and trap these I/O > > ranges, and to respond to the IRQ/DMA requests all the while maintaining the > None of this emulation will be necessary under linux. Because linux programs, > even games, use the device drivers exclusively. > I hope a linux driver will be written to use the chip as-is, and not > do any sort of useless emulation that only waste CPU time. > > Emulation may be useful for those who run dos games with DOSEMU/WINE, but > certainly > not for any of the many linux programs that use sound. Such emulation > should be part of those packages, not a driver. <snip>
Dosemu already has SoundBlaster emulation through OSS. Wine doesn't need it, since Windows programs are expected to use the Windows audio drivers.
-- Ben Hutchings, software engineer | web site to be reconstructed at some time womble@ferret.lmh.ox.ac.uk | Team *AMIGA* | Jay Miner Society - www.jms.org Life is what happens to you while you're busy making other plans. - John Lennon
- To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.rutgers.edu Please read the FAQ at http://www.tux.org/lkml/
| |