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SubjectRe: [PATCH] drm/sched: Add missing structure comment
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Am 09.12.20 um 23:31 schrieb Luben Tuikov:
> Add a missing structure comment for the recently
> added @list member.
>
> Cc: Stephen Rothwell <sfr@canb.auug.org.au>
> Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
> Cc: Christian König <christian.koenig@amd.com>
> Fixes: 8935ff00e3b1 ("drm/scheduler: "node" --> "list"")
> Reported-by: Stephen Rothwell <sfr@canb.auug.org.au>
> Signed-off-by: Luben Tuikov <luben.tuikov@amd.com>

Reviewed and pushed to drm-misc-next.

Thanks,
Christian.

> ---
> include/drm/gpu_scheduler.h | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 2e0c368e19f6..975e8a67947f 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -171,10 +171,10 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
> * struct drm_sched_job - A job to be run by an entity.
> *
> * @queue_node: used to append this struct to the queue of jobs in an entity.
> + * @list: a job participates in a "pending" and "done" lists.
> * @sched: the scheduler instance on which this job is scheduled.
> * @s_fence: contains the fences for the scheduling of job.
> * @finish_cb: the callback for the finished fence.
> - * @node: used to append this struct to the @drm_gpu_scheduler.pending_list.
> * @id: a unique id assigned to each job scheduled on the scheduler.
> * @karma: increment on every hang caused by this job. If this exceeds the hang
> * limit of the scheduler then the job is marked guilty and will not

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